I also like the idea of the ladder system that rewards the top players but it would take a lot to figure out how to prevent abuse like you said, and another problem with that is we do have a non-peak time player base so they would be less prone to be the top player just because of the number difference between zones and this also goes with BG related stuff too.
A PvP ranking system can only be implemented in a few ways without it being overly complicated. Also, this does seem to beg the question: What reward? IMO Aura's would be noteworthy enough to provide the incentive to participate without providing some type of advantage. They aren't used that much when it comes to bRO except the last GvG event. That being said as far as a way to prevent abuse entirely would be to have a manually moderated (
more Active staff required) seperate Ranked PvP room with different rules. (Lvl 500 only, guildless char, partyless char, Fully rebirthed ect.) That way any integrity the ranking system has could actually be upheld. As far as i can see that would be the only way to prevent Boosting, Feeding, Teaming ect. Otherwise there's too much potential for abuse.
I also would like to see the vote for credit idea because it would be another way for people to get donation gears but it is easily abuse able if a person has time to abuse it -which we know from the past- plenty of people have time to abuse stuff. Ex. icecream, rebirth, zeny.......
all thinking about something else now. I was talking about the voting system old bRO had where you could vote for dontion credits which was abused, and can still be abused now. While the DC's claimed could be tracked the problem lies in t
Out of curiosity.... Riddle me this:
Were the old vote for credit sites were 100% external to bRO itself? Do these sites still operate?
If bRO used to receive funds from the external sites, are we looking to duplicate that or just replace it with a system that has a similar reward~effort ratio while mitigating potential for abuse?
If avoiding abuse is the biggest obstacle to this system, just make all the rewards from said system account bound. There's no point in abusing a system that only helps people get the basics instead of getting rich.
Transactions such as deals are recorded in the logs so everyone is trackable. If you put 100 dc and I put 1 red potion and you click that trade button 2x, will that still count as "potential abuse"? Trades are players' responsibility. The ticket system is there for a reason.
He is talking about watching out for people trading items from a smurf account to their real account for little to no value as a means to prevent abusing a vote for credit system. You're projecting your history onto the situation.
Now that you've diverted to this subject., HYPOTHETICALLY... What if someone had direct malice in their heart? What if someone see's two players. Player 1 has a VR and a FR, Player 2 is being lent/given those items. And a total Fuq-Wit of a human being (Player 3) tried to deal player 1 with the hopes of confusing that person into giving them the FR/VR that was intended for player 2. Should we ignore the fact that player 3 was directly trying to be a twat based off the fact that it was preventable by player 1? The answer is no. The simple facts are that something bad happened, and ONLY the person who maliciously acted should be punished. That being said, i agree that things should be left up to the ticket system. I just REALLY REALLY hope that the "hypothetical" player 3 gets banned forever. Especially if player 3 has a wonderful history of botting.... "Hypothetically."