Skills: Difference between revisions
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**<span style="color: red;">'''[PvP]''' No damage penalty.</span> | **<span style="color: red;">'''[PvP]''' No damage penalty.</span> | ||
<h2> | <h2>Knight</h2> | ||
*[[File:bowlingBash.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=62 Bowling Bash] | *[[File:bowlingBash.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=62 Bowling Bash] | ||
** '''[General]''' Splash damage will be dealt at [used level - 3, minimum 1] (i.e. if lv10 was used, splash damage will be dealt at lv7). | ** '''[General]''' Splash damage will be dealt at [used level - 3, minimum 1] (i.e. if lv10 was used, splash damage will be dealt at lv7). | ||
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*[[File:chargeAttack.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=1001 Charge Attack] | *[[File:chargeAttack.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=1001 Charge Attack] | ||
** '''[General]''' Movement fails if locked in place due to skills such as Ankle Snare and Spider Web. | ** '''[General]''' Movement fails if locked in place due to skills such as Ankle Snare and Spider Web. | ||
<h2>Lord Knight</h2> | |||
*[[File:parrying.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=356 Parrying] | *[[File:parrying.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=356 Parrying] | ||
** '''[General]''' Chance to block is (5 * SkillLv + 10)%. | ** '''[General]''' Chance to block is (5 * SkillLv + 10)%. | ||
<h2> | <h2>Crusader</h2> | ||
*[[File:grandCross.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=254 Grand Cross] | *[[File:grandCross.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=254 Grand Cross] | ||
** '''[General]''' HP loss reduced to 15%. | ** '''[General]''' HP loss reduced to 15%. | ||
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*[[File:reflectShield.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=252 Reflect Shield] | *[[File:reflectShield.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=252 Reflect Shield] | ||
** '''[General]''' Effect halved on devotees. | ** '''[General]''' Effect halved on devotees. | ||
<h2>Paladin</h2> | |||
*[[File:gospel.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=369 Gospel] | *[[File:gospel.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=369 Gospel] | ||
** '''[General]''' Possible effects on allies: | ** '''[General]''' Possible effects on allies: | ||
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** '''[General]''' 100% success rate. | ** '''[General]''' 100% success rate. | ||
<h2> | <h2>Sage</h2> | ||
*[[File:dispell.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=289 Dispell] | *[[File:dispell.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=289 Dispell] | ||
** '''[General]''' Skill will fail if used consecutively within 0.5s. | ** '''[General]''' Skill will fail if used consecutively within 0.5s. | ||
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** '''[General]''' ATK% = 280 + SkillLv * 20 | ** '''[General]''' ATK% = 280 + SkillLv * 20 | ||
<h2> | <h2>Hunter</h2> | ||
*[[File:beastBane.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=126 Beast Bane] | *[[File:beastBane.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=126 Beast Bane] | ||
** '''[General]''' Affects players, as well as Beast and Insect type. | ** '''[General]''' Affects players, as well as Beast and Insect type. | ||
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** '''[General]''' Damage formula: ATK% = 100 + STR | ** '''[General]''' Damage formula: ATK% = 100 + STR | ||
**<span style="color: red;">'''[PvP]''' Does not affect players.</span> | **<span style="color: red;">'''[PvP]''' Does not affect players.</span> | ||
*[[File:phantasmicArrow.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=1009 Phantasmic Arrow] | *[[File:phantasmicArrow.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=1009 Phantasmic Arrow] | ||
** '''[General]''' 6 cell range. | ** '''[General]''' 6 cell range. | ||
** '''[General]''' Can pierce the effect of Pneuma with a 50% damage penalty. | ** '''[General]''' Can pierce the effect of Pneuma with a 50% damage penalty. | ||
*[[File:traps.gif]] [http://ratemyserver.net/index.php?page=skill_db&jid=11 Traps] | |||
** '''[General]''' Trap HP depends on caster's VIT. | |||
**<span style="color: red;">'''[PvP]''' Trap HP = 3500.</span> | |||
<h2>Sniper</h2> | |||
*[[File:falconAssult.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=381 Falcon Assult] | |||
** '''[General]''' Can pierce the effect of Pneuma with a 50% damage penalty | |||
*[[File:sharpShooting.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=382 Sharp Shooting] | *[[File:sharpShooting.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=382 Sharp Shooting] | ||
** '''[General]''' Affected by Vulture's Eye (effectively increasing to 19 cell range). | ** '''[General]''' Affected by Vulture's Eye (effectively increasing to 19 cell range). | ||
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** '''[General]''' Pierces the 'magic immunity' status, also known as Golden Thief Bug Card. | ** '''[General]''' Pierces the 'magic immunity' status, also known as Golden Thief Bug Card. | ||
**<span style="color: red;">'''[PvP]''' Does not pierce 'magic immunity' status.</span> | **<span style="color: red;">'''[PvP]''' Does not pierce 'magic immunity' status.</span> | ||
<h2> | <h2>Bard/Dancer</h2> | ||
*[[File:aDrumOnTheBattlefield.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=309 A Drum on the Battlefield] | *[[File:aDrumOnTheBattlefield.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=309 A Drum on the Battlefield] | ||
** '''[General]''' Effects persist for 3 seconds after leaving Area of Effect. | ** '''[General]''' Effects persist for 3 seconds after leaving Area of Effect. | ||
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** '''[General]''' Effects persist for 3 seconds after leaving Area of Effect. | ** '''[General]''' Effects persist for 3 seconds after leaving Area of Effect. | ||
** '''[General]''' Effects work on guild members as well as party members. | ** '''[General]''' Effects work on guild members as well as party members. | ||
<h2>Clown/Gypsy</h2> | |||
*[[File:tarotCardOfFate.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=489 Tarot Card of Fate] | |||
** '''[General]''' 0.5s cool down. | |||
** '''[General]''' Persisting effects last 15 seconds. | |||
** '''[General]''' 'The Hanged Man' only causes Stop (not Freeze or Stun). | |||
<br> | <br> | ||
---- | ---- | ||
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**<span style="color: red;">'''[PvP]''' Does not pierce 'magic immunity' status.</span> | **<span style="color: red;">'''[PvP]''' Does not pierce 'magic immunity' status.</span> | ||
<h2> | <h2>Priest</h2> | ||
*[[File:holyLight.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=156 Holy Light] | *[[File:holyLight.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=156 Holy Light] | ||
** '''[General]''' ATK% increase to 350% (Priest only). | ** '''[General]''' ATK% increase to 350% (Priest only). | ||
*[[File:benedictioSacramenti.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=69 Benedictio Sacramenti] | *[[File:benedictioSacramenti.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=69 Benedictio Sacramenti] | ||
** '''[General]''' Pierces the 'magic immunity' status, also known as Golden Thief Bug Card. | ** '''[General]''' Pierces the 'magic immunity' status, also known as Golden Thief Bug Card. | ||
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**<span style="color: red;">'''[PvP]''' Does not pierce 'magic immunity' status.</span> | **<span style="color: red;">'''[PvP]''' Does not pierce 'magic immunity' status.</span> | ||
<h2> | <h2>High Priest</h2> | ||
*[[File:assumptio.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=361 Assumptio] | |||
** '''[General]''' Pierces the 'magic immunity' status, also known as Golden Thief Bug Card. | |||
**<span style="color: red;">'''[PvP]''' Does not pierce 'magic immunity' status.</span> | |||
<h2>Monk</h2> | |||
<!-- | <!-- | ||
*[[File:asuraStrike.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=271 Asura Strike] | *[[File:asuraStrike.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=271 Asura Strike] | ||
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<h1>[[File:MERCHANT.gif]]Merchant</h1> | <h1>[[File:MERCHANT.gif]]Merchant</h1> | ||
<h2> | <h2>Blacksmith</h2> | ||
*[[File:hammerFall.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=110 Hammer Fall] | *[[File:hammerFall.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=110 Hammer Fall] | ||
** '''[General]''' Inflicts Decrease Agility on enemies. | ** '''[General]''' Inflicts Decrease Agility on enemies. | ||
<h2>Whitesmith</h2> | |||
*[[File:throwTomahawk.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=337 Throw Tomahawk] | *[[File:throwTomahawk.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=337 Throw Tomahawk] | ||
** '''[General]''' Can be learned at the Platinum Skills NPC by Whitesmiths. | ** '''[General]''' Can be learned at the Platinum Skills NPC by Whitesmiths. | ||
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<!--<h2>Assassin Cross</h2>--> | <!--<h2>Assassin Cross</h2>--> | ||
<h2> | <h2>Rogue</h2> | ||
*[[File:stripArmor.gif]] Strip Armor | *[[File:stripArmor.gif]] Strip Armor | ||
** '''[General]''' 0.75s cool down. | ** '''[General]''' 0.75s cool down. | ||
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** '''[General]''' 0.75s cool down. | ** '''[General]''' 0.75s cool down. | ||
*[[File:stripWeapon.gif]] Strip Weapon | *[[File:stripWeapon.gif]] Strip Weapon | ||
** '''[General]''' 0.75s cool down. | |||
<h2>Stalker</h2> | |||
*[[File:fullStrip.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=476 Full Strip] | |||
** '''[General]''' 0.75s cool down. | ** '''[General]''' 0.75s cool down. | ||
<br> | <br> |
Revision as of 05:27, 21 August 2018
The Palliative Limit
The Palliative Limit is implemented in BlackoutRO to reduce the value when a skill is used faster than a certain speed. The set speed is at 150ms, meaning, if you use skills in an interval faster than 150ms, you suffer a penalty. The formula is given below:
There are 3 exceptions to the rule.
1. It doesn't apply in PVP.
2. It does not apply to Slim Potion Pitcher.
3. A 1 second limit is applied to Asura Strike. (i.e. Damage * Delay / 1000)
Important Note
[General] = Active in all game play settings. If [PvP] is defined, that effect will take precedence in Player versus Player (PVP) settings.
[PvP] = Active only in Player versus Player (PvP) game play settings.
Swordsman
- Magnum Break
- [General] 50% damage penalty when locked in place due to Ankle Snare or Spider Web.
- [PvP] No damage penalty.
Knight
- Bowling Bash
- [General] Splash damage will be dealt at [used level - 3, minimum 1] (i.e. if lv10 was used, splash damage will be dealt at lv7).
- Brandish Spear
- [General] Base ATK% = 100 + SkillLv * 38.
- Charge Attack
- [General] Movement fails if locked in place due to skills such as Ankle Snare and Spider Web.
Lord Knight
- Parrying
- [General] Chance to block is (5 * SkillLv + 10)%.
Crusader
- Grand Cross
- [General] HP loss reduced to 15%.
- Shield Charge
- [General] Can inflict Level 1 Critical Wounds as well as Stun.
- Defender
- [General] Effect halved on devotees.
- [General] Decreases the ATK of ranged attacks against the caster by (20+10*SkillLV)%
- [PvP] Decreases the ATK of ranged attacks against the caster by (5+15*SkillLV)%
- Auto Guard
- [General] Effect halved on devotees.
- Reflect Shield
- [General] Effect halved on devotees.
Paladin
- Gospel
- [General] Possible effects on allies:
- [General] *1~19999 heal. [from 1~9999]
- [General] *+30 to all stats. [from +20]
- [General] *ATK & MATK + 33%. [from ATK + 100%]
- [General] *Can no longer enchant weapon/armor with holy property.
Magician
High Wizard
- Ganbantein
- [General] Skill will fail if used consecutively within 0.5s.
- [General] 100% success rate.
Sage
- Dispell
- [General] Skill will fail if used consecutively within 0.5s.
- [General] Pierces the 'magic immunity' status, also known as Golden Thief Bug Card, at a 1% rate.
- [PvP] Does not pierce 'magic immunity' status.
Archer
- Double Strafing
- [General] ATK% = 280 + SkillLv * 20
Hunter
- Beast Bane
- [General] Affects players, as well as Beast and Insect type.
- Beast Strafing
- [General] Affects players, as well as Beast and Insect type.
- [General] Damage formula: ATK% = 100 + STR
- [PvP] Does not affect players.
- Phantasmic Arrow
- [General] 6 cell range.
- [General] Can pierce the effect of Pneuma with a 50% damage penalty.
- Traps
- [General] Trap HP depends on caster's VIT.
- [PvP] Trap HP = 3500.
Sniper
- Falcon Assult
- [General] Can pierce the effect of Pneuma with a 50% damage penalty
- Sharp Shooting
- [General] Affected by Vulture's Eye (effectively increasing to 19 cell range).
- [General] For every cell distance from target exceeding 9 cells, there will be a 15% ATK penalty.
- [General] For every 5 LUK over 300, there will be a 1% ATK bonus.
- [PvP] Not affected by Vulture's Eye (effectively making range 9).
- Wind Walker
- [General] Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
- [PvP] Does not pierce 'magic immunity' status.
Bard/Dancer
- A Drum on the Battlefield
- [General] Effects persist for 3 seconds after leaving Area of Effect.
- [General] Effects work on guild members as well as party members.
- Into the Abyss
- [General] Effects persist for 3 seconds after leaving Area of Effect.
- [General] Effects work on guild members as well as party members.
- Invulnerable Siegfried
- [General] Effects persist for 3 seconds after leaving Area of Effect.
- [General] Effects work on guild members as well as party members.
- The Ring of Nibelungen
- [General] Effects persist for 3 seconds after leaving Area of Effect.
- [General] Effects work on guild members as well as party members.
Clown/Gypsy
- Tarot Card of Fate
- [General] 0.5s cool down.
- [General] Persisting effects last 15 seconds.
- [General] 'The Hanged Man' only causes Stop (not Freeze or Stun).
Acolyte
- Angelus
- [General] Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
- [PvP] Does not pierce 'magic immunity' status.
- Blessing
- [General] Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
- [PvP] Does not pierce 'magic immunity' status.
- Decrease Agility
- [General] Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
- [PvP] Does not pierce 'magic immunity' status.
- Increase Agility
- [General] Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
- [PvP] Does not pierce 'magic immunity' status.
Priest
- Holy Light
- [General] ATK% increase to 350% (Priest only).
- Benedictio Sacramenti
- [General] Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
- [PvP] Does not pierce 'magic immunity' status.
- Gloria
- [General] Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
- [PvP] Does not pierce 'magic immunity' status.
- Impositio Manus
- [General] Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
- [PvP] Does not pierce 'magic immunity' status.
- Lex Aeterna
- [General] Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
- [PvP] Does not pierce 'magic immunity' status.
- Magnificat
- [General] Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
- [PvP] Does not pierce 'magic immunity' status.
- Sanctuary
- [General] Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
- [PvP] Does not pierce 'magic immunity' status.
- Suffragium
- [General] Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
- [PvP] Does not pierce 'magic immunity' status.
High Priest
- Assumptio
- [General] Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
- [PvP] Does not pierce 'magic immunity' status.
Monk
- Body Relocation
- [General] Not usable on GvG maps.
- [General] Fails if locked in place due to skills such as Ankle Snare and Spider Web.
Merchant
Blacksmith
- Hammer Fall
- [General] Inflicts Decrease Agility on enemies.
Whitesmith
- Throw Tomahawk
- [General] Can be learned at the Platinum Skills NPC by Whitesmiths.
Thief
- Back Sliding
- [General] Fails if locked in place due to skills such as Ankle Snare and Spider Web.
Rogue
- Strip Armor
- [General] 0.75s cool down.
- Strip Helm
- [General] 0.75s cool down.
- Strip Shield
- [General] 0.75s cool down.
- Strip Weapon
- [General] 0.75s cool down.
Stalker
- Full Strip
- [General] 0.75s cool down.
Taekwon
- Flying Side Kick
- [General] Fails if locked in place due to skills such as Ankle Snare and Spider Web.
- High Jump
- [General] Not usable on GvG maps.
- [General] Fails if locked in place due to skills such as Ankle Snare and Spider Web.
Star Gladiator
- Hatred of the Sun, Moon and Stars
- [General] Cannot be used on Emperium or Barricade.
- Union of the Sun, Moon and Stars
- [General] When attacking players, lose 2% of Max HP; else lose 1% Max HP.
- [General] Die if HP is below 10%.
- [PvP] When attacking players, lose 8% of Max HP; else lose 2% Max HP.
- [PvP] Die if HP is below 20%.
Soul Linker
- Esma
- [General] Damage formula: 40% + Base Level
- [General] Can be used on players.
- [General] 20% damage penalty versus players.
- Kaite
- [General] Level 1-3: 1 reflect
- [General] Level 4-6: 2 reflect
- [General] Level 7: 3 reflect
- [PvP] Level 1-4: 1 reflect
- [PvP] Level 5-7: 2 reflect
- Kaizel
- In Player versus Player and Battleground settings, it only grants one additional life before triggering respawn/death events.
- Kaupe
- [General] Level 1: 33%, evade 1 attack.
- [General] Level 2: 66%, evade 1 attack.
- [General] Level 3: 100%, evade 2 attacks.
- [PvP] Level 3: 100%, evade 1 attack.
- Hunter Spirit
- [General] Beast Bane's damage bonus is 0.5 * STR.
- [General] When using 'Sharp Shooting', 'Defender' status of target will reduce damage by half its normal amount.
- [General] Increases ATK% of Double Strafing by SkillLv * 15.
- Knight Spirit
- [General] Sword Guardian Card's weapon requirement will be ignored.
- Rogue Spirit
- [General] When Tarot Card of Fate's 'High Priest Card' is used against a Rogue with Rogue Spirit, their devotion (if exists) will be retained.
- Sage Spirit
- [General] Earth Spike and Soul Strike are affected by Double Cast.
Gunslinger
- Ground Drift
- [General] Inflicts 200 neutral property damage.
- Piercing Shot
- [General] ATK% = 100 + SkillLv * 20 + Target VIT
- [General] Ignores 'Defender' status.
- [PvP] Is not affected by Target VIT.
- Spread Attack
- [General] ATK% = 100 + 40 * SkillLv
- [General] 19 cell range.
- [General] For every cell distance from target exceeding 9, there will be a 15% ATK penalty.
Ninja
- Illusionary Shadow
- [General] Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
- [PvP] Does not pierce 'magic immunity' status.
- Shadow Jump
- [General] Fails if locked in place due to skills such as Ankle Snare and Spider Web.
Miscellaneous
- Emergency Call
- [General] Players can be summoned from castle maps.
- I'll Sacrifice Myself For You
- [General] Skill will fail if Maximum SP is less than 10.
- I'll Save You
- [General] Skill will fail if Maximum HP is less than 10.
- [General] SP Cost is 15.