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<h1>[[File:SWORDMAN.gif]]Swordsman</h1>
<h1>[[File:SWORDMAN.gif]]Swordsman</h1>
*[[File:magnumBreak.gif]] Magnum Break
*[[File:magnumBreak.gif]] Magnum Break
**'''[General]''' 50% damage penalty when locked in place due to Ankle Snare or Spider Web.
**'''[General]''' 50% damage penalty when locked in place due to Ankle Snare or Spider Web.
**<span style="color: red;">'''[PvP]''' No damage penalty.</span>
**<span style="color: red;">'''[PvP]''' No damage penalty.</span>


<h2>Lord Knight</h2>
<h2>Lord Knight</h2>
*[[File:bowlingBash.gif]] Bowling Bash
*[[File:bowlingBash.gif]] Bowling Bash
**Splash damage will be dealt at [used level - 3, minimum 1] (i.e. if lv10 was used, splash damage will be dealt at lv7).
** '''[General]''' Splash damage will be dealt at [used level - 3, minimum 1] (i.e. if lv10 was used, splash damage will be dealt at lv7).
*[[File:brandishSpear.gif]] Brandish Spear
*[[File:brandishSpear.gif]] Brandish Spear
**Base ATK% = 100 + SkillLv * 38.
** '''[General]''' Base ATK% = 100 + SkillLv * 38.
*[[File:chargeAttack.gif]] Charge Attack
*[[File:chargeAttack.gif]] Charge Attack
**Movement fails if locked in place due to skills such as Ankle Snare and Spider Web.
** '''[General]''' Movement fails if locked in place due to skills such as Ankle Snare and Spider Web.


<h2>Paladin</h2>
<h2>Paladin</h2>
*[[File:grandCross.gif]] Grand Cross
*[[File:grandCross.gif]] Grand Cross
**HP loss reduced to 15%.
** '''[General]''' HP loss reduced to 15%.
*[[File:shieldCharge.gif]] Shield Charge
*[[File:shieldCharge.gif]] Shield Charge
**Can inflict Level 1 Critical Wounds as well as Stun.
** '''[General]''' Can inflict Level 1 Critical Wounds as well as Stun.
*[[File:gospel.gif]] Gospel
*[[File:gospel.gif]] Gospel
**Possible effects on allies:
** '''[General]''' Possible effects on allies:
***1~19999 heal. [from 1~9999]
** '''[General]''' *1~19999 heal. [from 1~9999]
***+30 to all stats. [from +20]
** '''[General]''' *+30 to all stats. [from +20]
***ATK & MATK + 33%. [from ATK + 100%]
** '''[General]''' *ATK & MATK + 33%. [from ATK + 100%]
***Can no longer enchant weapon/armor with holy property.
** '''[General]''' *Can no longer enchant weapon/armor with holy property.




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<h2>High Wizard</h2>
<h2>High Wizard</h2>
*[[File:ganbantein.gif]] Ganbantein
*[[File:ganbantein.gif]] Ganbantein
**0.5s cool down.
** '''[General]''' 0.5s cool down.
**100% success rate.
** '''[General]''' 100% success rate.


<h2>Professor</h2>
<h2>Professor</h2>
*[[File:dispell.gif]] Dispell
*[[File:dispell.gif]] Dispell
**0.5s cool down.
** '''[General]''' 0.5s cool down.
**Pierces the 'magic immunity' status, also known as Golden Thief Bug Card, at a 2% rate.
** '''[General]''' Pierces the 'magic immunity' status, also known as Golden Thief Bug Card, at a 2% rate.




<h1>[[File:ARCHER.gif]]Archer</h1>
<h1>[[File:ARCHER.gif]]Archer</h1>
*[[File:doubleStrafing.gif]] Double Strafing
*[[File:doubleStrafing.gif]] Double Strafing
**ATK% = 280 + SkillLv * 20
** '''[General]''' ATK% = 280 + SkillLv * 20


<h2>Sniper</h2>
<h2>Sniper</h2>
*[[File:beastBane.gif]] Beast Bane
*[[File:beastBane.gif]] Beast Bane
**Affects players, as well as Beast and Insect type.
** '''[General]''' Affects players, as well as Beast and Insect type.
*[[File:beastStrafing.gif]] Beast Strafing
*[[File:beastStrafing.gif]] Beast Strafing
**Affects players, as well as Beast and Insect type.
** '''[General]''' Affects players, as well as Beast and Insect type.
**Damage formula: ATK% = 100 + STR
** '''[General]''' Damage formula: ATK% = 100 + STR
*[[File:falconAssult.gif]] Falcon Assult
*[[File:falconAssult.gif]] Falcon Assult
**Can pierce the effect of Pneuma with a 50% damage penalty
** '''[General]''' Can pierce the effect of Pneuma with a 50% damage penalty
*[[File:phantasmicArrow.gif]] Phantasmic Arrow.
*[[File:phantasmicArrow.gif]] Phantasmic Arrow.
**6 cell range.
** '''[General]''' 6 cell range.
**Can pierce the effect of Pneuma with a 50% damage penalty.
** '''[General]''' Can pierce the effect of Pneuma with a 50% damage penalty.
*[[File:sharpShooting.gif]] Sharp Shooting
*[[File:sharpShooting.gif]] Sharp Shooting
**19 cell range.
** '''[General]''' 19 cell range.
**For every cell distance from target exceeding 9 cells, there will be a 15% ATK penalty.
** '''[General]''' For every cell distance from target exceeding 9 cells, there will be a 15% ATK penalty.
**For every 5 LUK over 300, there will be a 1% ATK bonus.
** '''[General]''' For every 5 LUK over 300, there will be a 1% ATK bonus.
*[[File:windWalker.gif]] Wind Walker
*[[File:windWalker.gif]] Wind Walker
**Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
** '''[General]''' Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.


<h2>Clown/Gypsy</h2>
<h2>Clown/Gypsy</h2>
*[[File:tarotCardOfFate.gif]] Tarot Card of Fate
*[[File:tarotCardOfFate.gif]] Tarot Card of Fate
**0.5s cool down.
** '''[General]''' 0.5s cool down.
**Persisting effects last 15 seconds.
** '''[General]''' Persisting effects last 15 seconds.
**'The Hanged Man' only causes Stop (not Freeze or Stun).
** '''[General]''' 'The Hanged Man' only causes Stop (not Freeze or Stun).
*[[File:aDrumOnTheBattlefield.gif]] A Drum on the Battlefield
*[[File:aDrumOnTheBattlefield.gif]] A Drum on the Battlefield
**Effects persist for 3 seconds after leaving Area of Effect.
** '''[General]''' Effects persist for 3 seconds after leaving Area of Effect.
**Effects work on guild members as well as party members.
** '''[General]''' Effects work on guild members as well as party members.
*[[File:intoTheAbyss.gif]] Into the Abyss
*[[File:intoTheAbyss.gif]] Into the Abyss
**Effects persist for 3 seconds after leaving Area of Effect.
** '''[General]''' Effects persist for 3 seconds after leaving Area of Effect.
**Effects work on guild members as well as party members.
** '''[General]''' Effects work on guild members as well as party members.
*[[File:invulnerableSiegfried.gif]] Invulnerable Siegfried
*[[File:invulnerableSiegfried.gif]] Invulnerable Siegfried
**Effects persist for 3 seconds after leaving Area of Effect.
** '''[General]''' Effects persist for 3 seconds after leaving Area of Effect.
**Effects work on guild members as well as party members.
** '''[General]''' Effects work on guild members as well as party members.
*[[File:theRingOfNibelungen.gif]] The Ring of Nibelungen
*[[File:theRingOfNibelungen.gif]] The Ring of Nibelungen
**Effects persist for 3 seconds after leaving Area of Effect.
** '''[General]''' Effects persist for 3 seconds after leaving Area of Effect.
**Effects work on guild members as well as party members.
** '''[General]''' Effects work on guild members as well as party members.


<h1>[[File:ACOLYTE.gif]]Acolyte</h1>
<h1>[[File:ACOLYTE.gif]]Acolyte</h1>
*[[File:angelus.gif]] Angelus
*[[File:angelus.gif]] Angelus
**Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
** '''[General]''' Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
*[[File:blessing.gif]] Blessing
*[[File:blessing.gif]] Blessing
**Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
** '''[General]''' Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
*[[File:decrease_Agility.gif]] Decrease Agility
*[[File:decrease_Agility.gif]] Decrease Agility
**Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
** '''[General]''' Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
*[[File:increase_Agility.gif]] Increase Agility
*[[File:increase_Agility.gif]] Increase Agility
**Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
** '''[General]''' Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.


<h2>High Priest</h2>
<h2>High Priest</h2>
*[[File:holyLight.gif]] Holy Light
*[[File:holyLight.gif]] Holy Light
**ATK% increase to 350% (Priest only).
** '''[General]''' ATK% increase to 350% (Priest only).
*[[File:assumptio.gif]] Assumptio
*[[File:assumptio.gif]] Assumptio
**Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
** '''[General]''' Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
*[[File:benedictioSacramenti.gif]] Benedictio Sacramenti
*[[File:benedictioSacramenti.gif]] Benedictio Sacramenti
**Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
** '''[General]''' Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
*[[File:gloria.gif]] Gloria
*[[File:gloria.gif]] Gloria
**Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
** '''[General]''' Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
*[[File:impositioManus.gif]] Impositio Manus
*[[File:impositioManus.gif]] Impositio Manus
**Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
** '''[General]''' Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
*[[File:lexAeterna.gif]] Lex Aeterna
*[[File:lexAeterna.gif]] Lex Aeterna
**Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
** '''[General]''' Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
*[[File:magnificat.gif]] Magnificat
*[[File:magnificat.gif]] Magnificat
**Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
** '''[General]''' Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
*[[File:sanctuary.gif]] Sanctuary
*[[File:sanctuary.gif]] Sanctuary
**Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
** '''[General]''' Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
*[[File:suffragium.gif]] Suffragium
*[[File:suffragium.gif]] Suffragium
**Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
** '''[General]''' Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.


<h2>Champion</h2>
<h2>Champion</h2>
*[[File:asuraStrike.gif]] Asura Strike
*[[File:asuraStrike.gif]] Asura Strike
**1s cool down.
** '''[General]''' 1s cool down.
**SP cap is 12000~.
** '''[General]''' SP cap is 12000~.
*[[File:bodyRelocation.gif]] Body Relocation
*[[File:bodyRelocation.gif]] Body Relocation
**Not usable on GvG maps.
** '''[General]''' Not usable on GvG maps.
**Fails if locked in place due to skills such as Ankle Snare and Spider Web.
** '''[General]''' Fails if locked in place due to skills such as Ankle Snare and Spider Web.
**8 cell range.
** '''[General]''' 8 cell range.
**1s cool down.
** '''[General]''' 1s cool down.
*[[File:fingerOffensive.gif]] Finger Offensive
*[[File:fingerOffensive.gif]] Finger Offensive
**ATK% = 100 + SkillLv * 30
** '''[General]''' ATK% = 100 + SkillLv * 30




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<h2>Whitesmith</h2>
<h2>Whitesmith</h2>
*[[File:hammerFall.gif]] Hammer Fall
*[[File:hammerFall.gif]] Hammer Fall
**Inflicts Decrease Agility on enemies.
** '''[General]''' Inflicts Decrease Agility on enemies.
*[[File:throwTomahawk.gif]] Throw Tomahawk
*[[File:throwTomahawk.gif]] Throw Tomahawk
**Can be learned at the Platinum Skills NPC by Whitesmiths.
** '''[General]''' Can be learned at the Platinum Skills NPC by Whitesmiths.


<h2>Creator</h2>
<h2>Creator</h2>
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<h1>[[File:THIEF.gif]]Thief</h1>
<h1>[[File:THIEF.gif]]Thief</h1>
*[[File:backSliding.gif]] Back Sliding
*[[File:backSliding.gif]] Back Sliding
**Fails if locked in place due to skills such as Ankle Snare and Spider Web.
** '''[General]''' Fails if locked in place due to skills such as Ankle Snare and Spider Web.


<h2>Assassin Cross</h2>
<h2>Assassin Cross</h2>
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<h2>Stalker</h2>
<h2>Stalker</h2>
*[[File:fullStrip.gif]] Full Strip
*[[File:fullStrip.gif]] Full Strip
**0.75s cool down.
** '''[General]''' 0.75s cool down.
<!--*[[File:stripArmor.gif]] Strip Armor
<!--*[[File:stripArmor.gif]] Strip Armor
**When Soul Linked, these skills will attempt to remove their corresponding 'Chemical Protection' status from the target. If the status is not present, it will behave normally.
** '''[General]''' When Soul Linked, these skills will attempt to remove their corresponding 'Chemical Protection' status from the target. If the status is not present, it will behave normally.
**If successful in removing the status, strip skills cannot be used for 5 seconds.
** '''[General]''' If successful in removing the status, strip skills cannot be used for 5 seconds.
**0.75s cool down.
** '''[General]''' 0.75s cool down.
*[[File:stripHelm.gif]] Strip Helm
*[[File:stripHelm.gif]] Strip Helm
**When Soul Linked, these skills will attempt to remove their corresponding 'Chemical Protection' status from the target. If the status is not present, it will behave normally.
** '''[General]''' When Soul Linked, these skills will attempt to remove their corresponding 'Chemical Protection' status from the target. If the status is not present, it will behave normally.
**If successful in removing the status, strip skills cannot be used for 5 seconds.
** '''[General]''' If successful in removing the status, strip skills cannot be used for 5 seconds.
**0.75s cool down.
** '''[General]''' 0.75s cool down.
*[[File:stripShield.gif]] Strip Shield
*[[File:stripShield.gif]] Strip Shield
**When Soul Linked, these skills will attempt to remove their corresponding 'Chemical Protection' status from the target. If the status is not present, it will behave normally.
** '''[General]''' When Soul Linked, these skills will attempt to remove their corresponding 'Chemical Protection' status from the target. If the status is not present, it will behave normally.
**If successful in removing the status, strip skills cannot be used for 5 seconds.
** '''[General]''' If successful in removing the status, strip skills cannot be used for 5 seconds.
**0.75s cool down.
** '''[General]''' 0.75s cool down.
*[[File:stripWeapon.gif]] Strip Weapon
*[[File:stripWeapon.gif]] Strip Weapon
**When Soul Linked, these skills will attempt to remove their corresponding 'Chemical Protection' status from the target. If the status is not present, it will behave normally.
** '''[General]''' When Soul Linked, these skills will attempt to remove their corresponding 'Chemical Protection' status from the target. If the status is not present, it will behave normally.
**If successful in removing the status, strip skills cannot be used for 5 seconds.
** '''[General]''' If successful in removing the status, strip skills cannot be used for 5 seconds.
**0.75s cool down.-->
** '''[General]''' 0.75s cool down.-->




<h1>[[File:TAEKWON.gif]]Taekwon</h1>
<h1>[[File:TAEKWON.gif]]Taekwon</h1>
*[[File:flyingSideKick.gif]] Flying Side Kick
*[[File:flyingSideKick.gif]] Flying Side Kick
**Fails if locked in place due to skills such as Ankle Snare and Spider Web.
** '''[General]''' Fails if locked in place due to skills such as Ankle Snare and Spider Web.
*[[File:highJump.gif]] High Jump
*[[File:highJump.gif]] High Jump
**Not usable on GvG maps.
** '''[General]''' Not usable on GvG maps.
**Cells jumped are equal to skill level.
** '''[General]''' Cells jumped are equal to skill level.
**Fails if locked in place due to skills such as Ankle Snare and Spider Web.
** '''[General]''' Fails if locked in place due to skills such as Ankle Snare and Spider Web.


<h2>Star Gladiator</h2>
<h2>Star Gladiator</h2>
*[[File:hatred.gif]] Hatred of the Sun, Moon and Stars
*[[File:hatred.gif]] Hatred of the Sun, Moon and Stars
**Cannot be used on Emperium or Barricade.
** '''[General]''' Cannot be used on Emperium or Barricade.


<h2>Soul Linker</h2>
<h2>Soul Linker</h2>
*[[File:esma.gif]] Esma
*[[File:esma.gif]] Esma
**Damage formula: 40% + (Base Level / 2)
** '''[General]''' Damage formula: 40% + (Base Level / 2)
**Can be used on players.
** '''[General]''' Can be used on players.
**66% damage penalty versus players.
** '''[General]''' 66% damage penalty versus players.
*[[File:kaite.gif]] Kaite
*[[File:kaite.gif]] Kaite
**Level 1-3: 1 reflect
** '''[General]''' Level 1-3: 1 reflect
**Level 4-6: 2 reflect
** '''[General]''' Level 4-6: 2 reflect
**Level 7: 3 reflect
** '''[General]''' Level 7: 3 reflect
*[[File:kaizel.gif]] Kaizel
*[[File:kaizel.gif]] Kaizel
*In Player versus Player and Battleground settings, it only grants one additional life before triggering respawn/death events.
*In Player versus Player and Battleground settings, it only grants one additional life before triggering respawn/death events.
*[[File:kaupe.gif]] Kaupe
*[[File:kaupe.gif]] Kaupe
**Level 1: 33%, evade 1 attack.
** '''[General]''' Level 1: 33%, evade 1 attack.
**Level 2: 66%, evade 1 attack.
** '''[General]''' Level 2: 66%, evade 1 attack.
**Level 3: 100%, evade 2 attacks.
** '''[General]''' Level 3: 100%, evade 2 attacks.
*[[File:hunterSpirit.gif]] Hunter Spirit
*[[File:hunterSpirit.gif]] Hunter Spirit
**Beast Bane's damage bonus is 0.5 * STR.
** '''[General]''' Beast Bane's damage bonus is 0.5 * STR.
**When using 'Sharp Shooting', 'Defender' status of target will reduce damage by half its normal amount.
** '''[General]''' When using 'Sharp Shooting', 'Defender' status of target will reduce damage by half its normal amount.
**Increases ATK% of Double Strafing by SkillLv * 15.
** '''[General]''' Increases ATK% of Double Strafing by SkillLv * 15.
*[[File:knightSpirit.gif]] Knight Spirit
*[[File:knightSpirit.gif]] Knight Spirit
**Sword Guardian Card's weapon requirement will be ignored.
** '''[General]''' Sword Guardian Card's weapon requirement will be ignored.
*[[File:rogueSpirit.gif]] Rogue Spirit
*[[File:rogueSpirit.gif]] Rogue Spirit
**Defends against Tarot Card of Fate type dispels, i.e. 'High Priest Card'.
** '''[General]''' Defends against Tarot Card of Fate type dispels, i.e. 'High Priest Card'.
*[[File:sageSpirit.gif]] Sage Spirit
*[[File:sageSpirit.gif]] Sage Spirit
**Earth Spike and Soul Strike are affected by Double Cast.
** '''[General]''' Earth Spike and Soul Strike are affected by Double Cast.


<h1>[[File:GUNSLINGER.gif]]Gunslinger</h1>
<h1>[[File:GUNSLINGER.gif]]Gunslinger</h1>
*[[File:groundDrift.gif]] Ground Drift
*[[File:groundDrift.gif]] Ground Drift
**Inflicts 200 neutral property damage.
** '''[General]''' Inflicts 200 neutral property damage.
*[[File:piercingshot.gif]] Piercing Shot
*[[File:piercingshot.gif]] Piercing Shot
**ATK% = 100 + SkillLv * 20 + Target VIT
** '''[General]''' ATK% = 100 + SkillLv * 20 + Target VIT
**Ignores 'Defender' status.
** '''[General]''' Ignores 'Defender' status.
*[[File:spreadattack.gif]] Spread Attack
*[[File:spreadattack.gif]] Spread Attack
**ATK% = 100 + 40 * SkillLv
** '''[General]''' ATK% = 100 + 40 * SkillLv
**19 cell range.
** '''[General]''' 19 cell range.
**For every cell distance from target exceeding 9, there will be a 20% ATK penalty.
** '''[General]''' For every cell distance from target exceeding 9, there will be a 20% ATK penalty.


<h1>[[File:NINJA.gif]]Ninja</h1>
<h1>[[File:NINJA.gif]]Ninja</h1>
*[[File:illusuonaryShadow.gif]] Illusionary Shadow
*[[File:illusuonaryShadow.gif]] Illusionary Shadow
**Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
** '''[General]''' Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
*[[File:shadowJump.gif]] Shadow Jump
*[[File:shadowJump.gif]] Shadow Jump
**Fails if locked in place due to skills such as Ankle Snare and Spider Web.
** '''[General]''' Fails if locked in place due to skills such as Ankle Snare and Spider Web.


<h1>Miscellaneous</h1>
<h1>Miscellaneous</h1>
*[[File:emergencyCall.gif]] Emergency Call
*[[File:emergencyCall.gif]] Emergency Call
**Players can be summoned from castle maps.
** '''[General]''' Players can be summoned from castle maps.
*[[File:sacrificeMyselfForYou.gif]] I'll Sacrifice Myself For You
*[[File:sacrificeMyselfForYou.gif]] I'll Sacrifice Myself For You
**Skill will fail if Maximum SP is less than 10.
** '''[General]''' Skill will fail if Maximum SP is less than 10.
*[[File:saveYou.gif]] I'll Save You
*[[File:saveYou.gif]] I'll Save You
**Skill will fail if Maximum HP is less than 10.
** '''[General]''' Skill will fail if Maximum HP is less than 10.
**SP Cost is 15.
** '''[General]''' SP Cost is 15.

Revision as of 05:04, 1 August 2018

Important Note

[General] = Active in all game play settings EXCEPT Player versus Player (PvP) settings.
[PvP] = Active only in Player versus Player (PvP) game play settings.


Swordsman

  • Magnum Break
    • [General] 50% damage penalty when locked in place due to Ankle Snare or Spider Web.
    • [PvP] No damage penalty.

Lord Knight

  • Bowling Bash
    • [General] Splash damage will be dealt at [used level - 3, minimum 1] (i.e. if lv10 was used, splash damage will be dealt at lv7).
  • Brandish Spear
    • [General] Base ATK% = 100 + SkillLv * 38.
  • Charge Attack
    • [General] Movement fails if locked in place due to skills such as Ankle Snare and Spider Web.

Paladin

  • Grand Cross
    • [General] HP loss reduced to 15%.
  • Shield Charge
    • [General] Can inflict Level 1 Critical Wounds as well as Stun.
  • Gospel
    • [General] Possible effects on allies:
    • [General] *1~19999 heal. [from 1~9999]
    • [General] *+30 to all stats. [from +20]
    • [General] *ATK & MATK + 33%. [from ATK + 100%]
    • [General] *Can no longer enchant weapon/armor with holy property.


Magician

High Wizard

  • Ganbantein
    • [General] 0.5s cool down.
    • [General] 100% success rate.

Professor

  • Dispell
    • [General] 0.5s cool down.
    • [General] Pierces the 'magic immunity' status, also known as Golden Thief Bug Card, at a 2% rate.


Archer

  • Double Strafing
    • [General] ATK% = 280 + SkillLv * 20

Sniper

  • Beast Bane
    • [General] Affects players, as well as Beast and Insect type.
  • Beast Strafing
    • [General] Affects players, as well as Beast and Insect type.
    • [General] Damage formula: ATK% = 100 + STR
  • Falcon Assult
    • [General] Can pierce the effect of Pneuma with a 50% damage penalty
  • Phantasmic Arrow.
    • [General] 6 cell range.
    • [General] Can pierce the effect of Pneuma with a 50% damage penalty.
  • Sharp Shooting
    • [General] 19 cell range.
    • [General] For every cell distance from target exceeding 9 cells, there will be a 15% ATK penalty.
    • [General] For every 5 LUK over 300, there will be a 1% ATK bonus.
  • Wind Walker
    • [General] Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.

Clown/Gypsy

  • Tarot Card of Fate
    • [General] 0.5s cool down.
    • [General] Persisting effects last 15 seconds.
    • [General] 'The Hanged Man' only causes Stop (not Freeze or Stun).
  • A Drum on the Battlefield
    • [General] Effects persist for 3 seconds after leaving Area of Effect.
    • [General] Effects work on guild members as well as party members.
  • Into the Abyss
    • [General] Effects persist for 3 seconds after leaving Area of Effect.
    • [General] Effects work on guild members as well as party members.
  • Invulnerable Siegfried
    • [General] Effects persist for 3 seconds after leaving Area of Effect.
    • [General] Effects work on guild members as well as party members.
  • The Ring of Nibelungen
    • [General] Effects persist for 3 seconds after leaving Area of Effect.
    • [General] Effects work on guild members as well as party members.

Acolyte

  • Angelus
    • [General] Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
  • Blessing
    • [General] Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
  • Decrease Agility
    • [General] Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
  • Increase Agility
    • [General] Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.

High Priest

  • Holy Light
    • [General] ATK% increase to 350% (Priest only).
  • Assumptio
    • [General] Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
  • Benedictio Sacramenti
    • [General] Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
  • Gloria
    • [General] Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
  • Impositio Manus
    • [General] Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
  • Lex Aeterna
    • [General] Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
  • Magnificat
    • [General] Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
  • Sanctuary
    • [General] Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
  • Suffragium
    • [General] Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.

Champion

  • Asura Strike
    • [General] 1s cool down.
    • [General] SP cap is 12000~.
  • Body Relocation
    • [General] Not usable on GvG maps.
    • [General] Fails if locked in place due to skills such as Ankle Snare and Spider Web.
    • [General] 8 cell range.
    • [General] 1s cool down.
  • Finger Offensive
    • [General] ATK% = 100 + SkillLv * 30


Merchant

Whitesmith

  • Hammer Fall
    • [General] Inflicts Decrease Agility on enemies.
  • Throw Tomahawk
    • [General] Can be learned at the Platinum Skills NPC by Whitesmiths.

Creator


Thief

  • Back Sliding
    • [General] Fails if locked in place due to skills such as Ankle Snare and Spider Web.

Assassin Cross

Stalker

  • Full Strip
    • [General] 0.75s cool down.


Taekwon

  • Flying Side Kick
    • [General] Fails if locked in place due to skills such as Ankle Snare and Spider Web.
  • High Jump
    • [General] Not usable on GvG maps.
    • [General] Cells jumped are equal to skill level.
    • [General] Fails if locked in place due to skills such as Ankle Snare and Spider Web.

Star Gladiator

  • Hatred of the Sun, Moon and Stars
    • [General] Cannot be used on Emperium or Barricade.

Soul Linker

  • Esma
    • [General] Damage formula: 40% + (Base Level / 2)
    • [General] Can be used on players.
    • [General] 66% damage penalty versus players.
  • Kaite
    • [General] Level 1-3: 1 reflect
    • [General] Level 4-6: 2 reflect
    • [General] Level 7: 3 reflect
  • Kaizel
  • In Player versus Player and Battleground settings, it only grants one additional life before triggering respawn/death events.
  • Kaupe
    • [General] Level 1: 33%, evade 1 attack.
    • [General] Level 2: 66%, evade 1 attack.
    • [General] Level 3: 100%, evade 2 attacks.
  • Hunter Spirit
    • [General] Beast Bane's damage bonus is 0.5 * STR.
    • [General] When using 'Sharp Shooting', 'Defender' status of target will reduce damage by half its normal amount.
    • [General] Increases ATK% of Double Strafing by SkillLv * 15.
  • Knight Spirit
    • [General] Sword Guardian Card's weapon requirement will be ignored.
  • Rogue Spirit
    • [General] Defends against Tarot Card of Fate type dispels, i.e. 'High Priest Card'.
  • Sage Spirit
    • [General] Earth Spike and Soul Strike are affected by Double Cast.

Gunslinger

  • Ground Drift
    • [General] Inflicts 200 neutral property damage.
  • Piercing Shot
    • [General] ATK% = 100 + SkillLv * 20 + Target VIT
    • [General] Ignores 'Defender' status.
  • Spread Attack
    • [General] ATK% = 100 + 40 * SkillLv
    • [General] 19 cell range.
    • [General] For every cell distance from target exceeding 9, there will be a 20% ATK penalty.

Ninja

  • Illusionary Shadow
    • [General] Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
  • Shadow Jump
    • [General] Fails if locked in place due to skills such as Ankle Snare and Spider Web.

Miscellaneous

  • Emergency Call
    • [General] Players can be summoned from castle maps.
  • I'll Sacrifice Myself For You
    • [General] Skill will fail if Maximum SP is less than 10.
  • I'll Save You
    • [General] Skill will fail if Maximum HP is less than 10.
    • [General] SP Cost is 15.