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Band Aid: Difference between revisions

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!colspan="2"  style="width: 20%"|Description
!colspan="2"  style="width: 20%"|Description
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|colspan="4"|Ouchie! I've got a boo-boo! A cute little headgear made to ward off damage.<br>
Ouchie! I've got a boo-boo! A cute little headgear made to ward off damage.<br>
Reduces damage from Demihuman monsters by 10%<br>
Reduces damage from Demihuman monsters by 10%<br>
Lose DEF at an amount equal to half the refine rate. <br>
Lose DEF at an amount equal to half the refine rate. <br>

Revision as of 00:48, 24 May 2018

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Band Aid [17067]

Description Ouchie! I've got a boo-boo! A cute little headgear made to ward off damage.

Reduces damage from Demihuman monsters by 10%
Lose DEF at an amount equal to half the refine rate.

[Refine Rate 7]
Maximum HP + 5%

[Refine Rate 8]
Additional 1% Demihuman resistance.

[Refine Rate 9]
Additional Maximum HP + 5%

[Refine Rate 10]
Additional 1% Demihuman resistance.

How to Obtain Redeemed by exchanging 5 Donation Credits.
Item Class Upper Headgear
Weight 5
Slots 1
Defense 4
Applicable Jobs
  • Every Job
Item Script
if (checkbroclassic() >= 2) {
	bonus(bVit, 2);
	bonus(bMdef, 10);
	bonus2(bSubRace, RC_DemiPlayer, 10);
}
else {
	bonus2(bSubRace, RC_DemiPlayer, 10);
	bonus(bDef, (-1 * getrefine() / 2));
	if (getrefine() >= 7)
		bonus(bMaxHPrate, 5);
	if (getrefine() >= 8)
		bonus2(bSubRace, RC_DemiPlayer, 1);
	if (getrefine() >= 9)
		bonus(bMaxHPrate, 5);
	if (getrefine() >= 10)
		bonus2(bSubRace, RC_DemiPlayer, 1);
}