Actions

Skills: Difference between revisions

From Wiki | BlackoutRO

No edit summary
No edit summary
Line 268: Line 268:
<!--
<!--
*[[File:asuraStrike.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=271 Asura Strike]
*[[File:asuraStrike.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=271 Asura Strike]
** '''[General]''' 1s cool down
** '''[General]''' 1s cool down.-->
*[[File:bodyRelocation.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=264 Body Relocation]
*[[File:bodyRelocation.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=264 Body Relocation]
** '''[General]''' Not usable on GvG maps.
** '''[General]''' Not usable on GvG maps.
** '''[General]''' Fails if locked in place due to skills such as Ankle Snare and Spider Web.
** '''[General]''' Fails if locked in place due to skills such as Ankle Snare and Spider Web.
 
<!--
*[[File:fingerOffensive.gif]] Finger Offensive
*[[File:fingerOffensive.gif]] Finger Offensive
** '''[General]''' ATK% = 100 + SkillLv * 30
** '''[General]''' ATK% = 100 + SkillLv * 30

Revision as of 13:09, 18 June 2022




Notice for Customized Skill Effects

[General] = Active in all game play settings. If [PvP] is defined, that effect will take precedence in Player versus Player (PVP) settings.
[PvP] = Active only in Player versus Player (PvP) game play settings.

ATTENTION!!! BlackoutRO Universal Skill Delay is 65ms

  • Body Relocation
    • [General] Not usable on GvG maps.
    • [General] Fails if locked in place due to skills such as Ankle Snare and Spider Web.
Merchant-class Custom Changes

Blacksmith

  • Hammer Fall
    • [General] Inflicts Decrease Agility on enemies.

Whitesmith

  • Throw Tomahawk
    • [General] Can be learned at the Platinum Skills NPC by Whitesmiths.
    • [General] SP cost increased to 30 (previously 15)​
    • [General] Modified its ATK% formula = 125 + (HIT / 3)​

Creator

  • Potion Research
    • [General] Increased effectiveness of healing items by 10% per SkillLv.
  • Potion Pitcher
    • [General] Reduce healing amount on married characters by 50%. Penalty only applies when target's partner is on the same map.
    • [General] Changed from [100 + (10 * Skill Level)] % to [100 + (60 * Skill Level)] healing effectiveness​.
    • [General] Added a new healing bonus to the existing healing formula which is (Users total INT / 10)%
  • Slim Potion Pitcher
    • [General] Reduce healing amount on married characters by 50%. Penalty only applies when target's partner is on the same map.
    • [General] Added a new healing bonus to the existing healing formula which is (Users total VIT / 5)%
Thief-class Custom Changes

  • Back Sliding
    • [General] Fails if locked in place due to skills such as Ankle Snare and Spider Web.

Rogue

  • Strip Armor
    • [General] 0.75s cool down.
  • Strip Helm
    • [General] 0.75s cool down.
  • Strip Shield
    • [General] 0.75s cool down.
  • Strip Weapon
    • [General] 0.75s cool down.
  • Close Confine
    • [General] Set skill cooldown to 1 second.

Rogue

  • Left and Right Hand Mastery
    • [General] Added to this job class.

Stalker

Taekwon-class Custom Changes

  • Flying Side Kick
    • [General] Fails if locked in place due to skills such as Ankle Snare and Spider Web.
    • [General] Dispel chance to a target character with Soul Linker link buffs, Kaite, Kaahi, One-Hand Quicken, and Full Adrenaline Rush reduced to 50% from 100%.
    • [General] A target character with Hatred target mark will receive 33% damage penalty when hit by this skill.
  • High Jump
    • [General] Not usable on GvG maps.
    • [General] Fails if locked in place due to skills such as Ankle Snare and Spider Web.

Star Gladiator

  • Miracle
    • [General] Disabled in BlackoutRO.
  • Hatred of the Sun, Moon and Stars
    • [General] Cannot be used on Emperium or Barricade.
  • Union of the Sun, Moon and Stars
    • [General] When attacking players, lose 2% of Max HP; else lose 1% Max HP.
    • [General] Die if HP is below 10%.
    • [PvP] When attacking players, lose 8% of Max HP; else lose 2% Max HP.
    • [PvP] Die if HP is below 20%.

Soul Linker

  • Esma
    • [General] Damage formula: 40% + Base Level
    • [General] Can be used on players.
    • [General] 20% damage penalty versus players.
  • Kaite
    • [General] Level 1-3: 1 reflect
    • [General] Level 4-6: 2 reflect
    • [General] Level 7: 3 reflect
    • [General] Kaite and Assumptio do not cancel each other.
    • [PvP] Level 1-4: 1 reflect
    • [PvP] Level 5-7: 2 reflect
  • Kaizel
    • In Player versus Player and Battleground settings, it only grants one additional life before triggering respawn/death events.
    • This skill is disabled in Krieger von Midgard and Team Deathmatch Battlegrounds modes.​
  • Kaupe
    • [General] Level 1: 33%, evade 1 attack.
    • [General] Level 2: 66%, evade 1 attack.
    • [General] Level 3: 100%, evade 2 attacks.
    • [PvP] Level 3: 100%, evade 1 attack.
  • Hunter Spirit
    • [General] Beast Bane's damage bonus is 0.5 * STR.
    • [General] When using 'Sharp Shooting', 'Defender' status of target will reduce damage by quarter of its normal amount.
    • [General] Increases ATK% of Double Strafing by SkillLv * 15.
  • Knight Spirit
    • [General] Sword Guardian Card's weapon requirement will be ignored.
  • Rogue Spirit
    • [General] When Tarot Card of Fate's 'High Priest Card' is used against a Rogue with Rogue Spirit, their devotion (if exists) will be retained.
  • Sage Spirit
    • [General] Earth Spike and Soul Strike are affected by Double Cast.
  • Alchemist Spirit
    • [General] Gives flat +200% effectiveness for Potion Pitcher, instead of +(Base Level)% effectiveness.​
Ninja Custom Changes

  • Illusionary Shadow
    • [General] Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
    • [PvP] Does not pierce 'magic immunity' status.
  • Shadow Jump
    • [General] Fails if locked in place due to skills such as Ankle Snare and Spider Web.
Gunslinger Custom Changes

  • Ground Drift
    • [General] Inflicts 200 neutral property damage.
  • Piercing Shot
    • [General] ATK% = 100 + SkillLv * 20 + Target VIT
    • [General] Ignores 'Defender' status.
    • [PvP] Is not affected by Target VIT.
  • Spread Attack
    • [General] ATK% = 100 + 40 * SkillLv
    • [General] 19 cell range.
    • [General] For every cell distance from target exceeding 9, there will be a 15% ATK penalty.
  • Emergency Call
    • [General] Players can be summoned from castle maps.
    • [General] Added a SEPARATE one-minute cooldown when used to non-GVG maps.
  • I'll Sacrifice Myself For You
    • [General] Skill will fail if Maximum SP is less than 10.
  • I'll Save You
    • [General] HP gained is based on the caster's Base VIT. New formula is [ (Base VIT / 450) * 10 ]%. Minimum is 1%, Maximum is 10%.
    • [General] HP lost by the caster is unchanged (10%).
    • [General] Skill will fail if Maximum HP is less than 10.
    • [General] SP Cost is 30.

--> -->