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<h1>The Palliative Limit</h1>
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'''The Palliative Limit''' implemented in BlackoutRO to reduce the value when a skill is used faster than a certain speed. The set speed is at 150ms, meaning, if you use skills in an interval faster than 150ms, you suffer a penalty. The formula is given below:
<h1>'''Palliative Limit'''</h1>
<div>[[File:PalliativeLimit.png]]</div><br>
<span style="color: red;"> '''[Discontinued as of October 2, 2019 Patch]''' </span> <br>
TL;DR: Basically, if you spam faster than the set limit of 150ms, you suffer the redux.
'''The Palliative Limit''' is implemented in BlackoutRO to reduce the value when a skill is used faster than a certain speed. The set speed is at 150ms, meaning, if you use skills in an interval faster than 150ms, you suffer a penalty. The formula is given below:<br>
<center><div>[[File:PalliativeLimit.png]]</div></center> <br>
 
There are 3 exceptions to the rule.<br>
1. It doesn't apply in PVP.<br>
2. It does not apply to Slim Potion Pitcher.<br>
3. A 1 second limit is applied to Asura Strike. (i.e. Damage * Delay / 1000)


<center>'''Simplified Explanation: If you spam faster than the set limit of 150ms, you suffer the redux.'''</center>
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**<span style="color: red;">'''[PvP]'''  GTB Change
**<span style="color: red;">'''[PvP]'''  GTB Change
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<br>
<div style="margin: auto; width: 95%; font-family: segoe ui;">
<h1>'''Notice for Customized Skill Effects'''</h1>
'''[General]''' = Active in all game play settings.
If <span style="color: red;">'''[PvP]'''</span> is defined, that effect will take precedence in Player versus Player (PVP) settings.<br>
<span style="color: red;">'''[PvP]''' = Active only in Player versus Player (PvP) game play settings.</span><br>
<br>'''ATTENTION!!! BlackoutRO Universal Skill Delay is 65ms'''
<br>'''For up-to-date information, please see in-game description of skills.'''
</div>
<ul class="tabs" data-tab style="margin: auto; width: 95%; text-align: center;">
<li class="tab-title"> Swordsman </li>
<li class="tab-title"> Mage </li>
<li class="tab-title"> Archer </li>
<li class="tab-title"> Acolyte </li>
<li class="tab-title"> Merchant </li>
<li class="tab-title"> Thief </li>
<li class="tab-title"> Taekwon </li>
<li class="tab-title"> Ninja </li>
<li class="tab-title"> Gunslinger </li>
<li class="tab-title"> OTHER </li>
</ul>
<div class="tabs-content" style="margin: auto; width: 95%;">


<h1>'''Important Note'''</h1>
<div class="content" id="SWORD">
[General] = Active in all game play settings. If <span style="color: red;">'''[PvP]'''</span> is defined, that effect will take precedence in Player versus Player (PVP) settings.<br>
<div style="font-size: 32px;"> [[File:SWORDMAN.gif]] Swordsman-class Custom Changes [[File:SWORDMAN.gif]] </div> <br>
<span style="color: red;">'''[PvP]''' = Active only in Player versus Player (PvP) game play settings.</span><br>


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<h1>[[File:SWORDMAN.gif]]Swordsman</h1>
*[[File:magnumBreak.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=7 Magnum Break]
*[[File:magnumBreak.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=7 Magnum Break]
**'''[General]''' 50% damage penalty when locked in place due to Ankle Snare or Spider Web.
**'''[General]''' 50% damage penalty when locked in place due to Ankle Snare or Spider Web.
**'''[General]''' Changed its cooldown (from 0.7s to 0.5s) and removed its after cast delay.​
**<span style="color: red;">'''[PvP]''' No damage penalty.</span>
**<span style="color: red;">'''[PvP]''' No damage penalty.</span>
*[[File:Provoke.png]] Provoke
** '''[General]''' Changed ATK boost from [2+ (3*Skill Level)] % to [2 * Skill Level] %.​ Replaced DEF reduction to - [Skill Level] % physical resist reduction. Original DEF reduction effect stays.


<h2>Lord Knight</h2>
<h2>Knight</h2>
*[[File:bowlingBash.gif]] Bowling Bash
*[[File:bowlingBash.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=62 Bowling Bash]
** '''[General]''' Splash damage will be dealt at [used level - 3, minimum 1] (i.e. if lv10 was used, splash damage will be dealt at lv7).
** '''[General]''' Splash damage will be dealt at [used level - 3, minimum 1] (i.e. if Lv 10 was used, splash damage will be dealt at Lv 7).
*[[File:brandishSpear.gif]] Brandish Spear
*[[File:brandishSpear.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=57 Brandish Spear]
** '''[General]''' Base ATK% = 100 + SkillLv * 38.
** '''[General]''' Base ATK% = 100 + SkillLv * 38.
*[[File:chargeAttack.gif]] Charge Attack
*[[File:chargeAttack.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=1001 Charge Attack]
** '''[General]''' Movement fails if locked in place due to skills such as Ankle Snare and Spider Web.
** '''[General]''' Movement fails if locked in place due to skills such as Ankle Snare and Spider Web.
* Mount Pecopeco [NEW SKILL]
** '''[General]''' Exclusive to Knight and Crusader classes. You don't need to rent a Pecopeco anymore!
* Battle Armor [NEW SKILL]
** '''[General]''' Exclusive to Knight and Crusader classes
** '''[General]''' Increase the damage of physical attacks when unmounted by (1*SkillLv)%
* Mount Armor [NEW SKILL]
** '''[General]''' Exclusive to Knight and Crusader classes
** '''[General]''' Decrease the damage received from physical attacks when mounted.
<h2>Lord Knight</h2>
*[[File:parrying.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=356 Parrying]
** '''[General]''' Chance to block is (5 * SkillLv + 10)%.


<h2>Paladin</h2>
<h2>Crusader</h2>
*[[File:grandCross.gif]] Grand Cross
*[[File:grandCross.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=254 Grand Cross]
** '''[General]''' HP loss reduced to 15%.
** '''[General]''' HP loss reduced to 15%.
*[[File:shieldCharge.gif]] Shield Charge
*[[File:shieldCharge.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=250 Shield Charge]
** '''[General]''' Can inflict Level 1 Critical Wounds as well as Stun.
** '''[General]''' Can inflict Level 1 Critical Wounds as well as Stun.
*[[File:gospel.gif]] Gospel
*[[File:defender.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=257 Defender]
** '''[General]''' Effect halved on devotees.
** '''[General]''' Decreases the ATK of ranged attacks against the caster by (20+10*SkillLV)%
**<span style="color: red;">'''[PvP]''' Decreases the ATK of ranged attacks against the caster by (5+15*SkillLV)%</span>
*[[File:autoGuard.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=249 Auto Guard]
** '''[General]''' Effect halved on devotees.
*[[File:reflectShield.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=252 Reflect Shield]
** '''[General]''' Effect halved on devotees.
* Mount Pecopeco [NEW SKILL]
** '''[General]''' Exclusive to Knight and Crusader classes. You don't need to rent a Pecopeco anymore!
* Battle Armor [NEW SKILL]
** '''[General]''' Exclusive to Knight and Crusader classes
** '''[General]''' Increase the damage of physical attacks when unmounted by (1*SkillLv)%
* Mount Armor [NEW SKILL]
** '''[General]''' Exclusive to Knight and Crusader classes
** '''[General]''' Decrease the damage received from physical attacks when mounted.
 
<h2>Paladin</h2>
*[[File:gospel.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=369 Gospel]
** '''[General]''' Possible effects on allies:
** '''[General]''' Possible effects on allies:
** '''[General]''' *1~19999 heal. [from 1~9999]
** '''[General]''' *1~19999 heal. [from 1~9999]
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** '''[General]''' *ATK & MATK + 33%. [from ATK + 100%]
** '''[General]''' *ATK & MATK + 33%. [from ATK + 100%]
** '''[General]''' *Can no longer enchant weapon/armor with holy property.
** '''[General]''' *Can no longer enchant weapon/armor with holy property.
</div>


 
<div class="content" id="MAGE">
<h1>[[File:MAGICIAN.gif]]Magician</h1>
<div style="font-size: 32px;"> [[File:MAGICIAN.gif]] Mage-class Custom Changes [[File:MAGICIAN.gif]] </div> <br>


<h2>High Wizard</h2>
<h2>High Wizard</h2>
*[[File:ganbantein.gif]] Ganbantein
*[[File:ganbantein.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=483 Ganbantein]
** '''[General]''' Skill will fail if used consecutively within 0.5s.
** '''[General]''' Replaced 0.5 seconds skill failure messages with 0.5 seconds cooldown.
** '''[General]''' 100% success rate.
** '''[General]''' 100% success rate.
* [[File:Mystical_Amplification.png]] Amplify Magic Power
** '''[General]''' Modified its amplifying spell damage effect by boosting your MATK for 10 seconds. MDEF is reduced to 0 while active.
<h2>Sage</h2>
*[[File:dispell.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=289 Dispell]
** '''[General]''' Replaced 0.5 seconds skill failure messages with 0.5 seconds cooldown.​
** '''[General]''' Pierces the 'magic immunity' status, also known as Golden Thief Bug Card, at a 1% rate.
**<span style="color: red;">'''[PvP]''' Does not pierce 'magic immunity' status.</span>
*[[File:Magnetic_Earth.png]] Land Protector
** '''[General]''' Set skill cooldown to 0.25 seconds.
*[[File:DelugeRO.png]] Deluge
** '''[General]''' Set skill cooldown to 0.25 seconds.
*[[File:WhirlwindRO.png]]  Violent Gale
** '''[General]''' Set skill cooldown to 0.25 seconds.
*[[File:VolcanoRO.png]] Volcano
** '''[General]''' Set skill cooldown to 0.25 seconds.
*[[File:Elemental_Change.png]] All Elemental Convert Skills​
** '''[General]''' No longer consumes item requirements when target's element is already changed. We may think this as a bugfix.
** '''[General]''' Status duration reduced to 20 seconds.


<h2>Professor</h2>
<h2>Professor</h2>
*[[File:dispell.gif]] Dispell
*[[File:Mind_Breaker.png]] Mind Breaker
** '''[General]''' Skill will fail if used consecutively within 0.5s.
** '''[General]''' Changed MATK boost from [20 * Skill Level] % to [12 * Skill Level] %​. Replaced MDEF reduction to - [4 * Skill Level] % magic resist reduction.
** '''[General]''' Pierces the 'magic immunity' status, also known as Golden Thief Bug Card, at a 2% rate.
</div>


<div class="content" id="ARCHER">
<div style="font-size: 32px;"> [[File:ARCHER.gif]] Archer-class Custom Changes [[File:ARCHER.gif]] </div> <br>


<h1>[[File:ARCHER.gif]]Archer</h1>
*[[File:doubleStrafing.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=46 Double Strafing]
*[[File:doubleStrafing.gif]] Double Strafing
** '''[General]''' ATK% = 280 + SkillLv * 20
** '''[General]''' ATK% = 280 + SkillLv * 20
*[[File:Double_Attack.png]] Double Attack
** '''[General]''' Added to this job class.
*[[File:Lefthand Mastery.png]] [[File:Righthand_Mastery.png]] Left and Right Hand Mastery
** '''[General]''' Added to this job class.


<h2>Sniper</h2>
<h2>Hunter</h2>
*[[File:beastBane.gif]] Beast Bane
*[[File:beastBane.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=126 Beast Bane]
** '''[General]''' Affects players, as well as Beast and Insect type.
** '''[General]''' Affects players, as well as Beast and Insect type.
*[[File:beastStrafing.gif]] Beast Strafing
*[[File:beastStrafing.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=499 Beast Strafing]
** '''[General]''' Affects players, as well as Beast and Insect type.
** '''[General]''' Affects players, as well as Beast and Insect type.
** '''[General]''' Damage formula: ATK% = 100 + STR
** '''[General]''' Damage formula: ATK% = 100 + STR
*[[File:falconAssult.gif]] Falcon Assult
**<span style="color: red;">'''[PvP]''' Does not affect players.</span>
** '''[General]''' Can pierce the effect of Pneuma with a 50% damage penalty
*[[File:phantasmicArrow.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=1009 Phantasmic Arrow]
*[[File:phantasmicArrow.gif]] Phantasmic Arrow.
** '''[General]''' 6 cell range.
** '''[General]''' 6 cell range.
** '''[General]''' Can pierce the effect of Pneuma with a 50% damage penalty.
** '''[General]''' Can pierce the effect of Pneuma with a 50% damage penalty.
*[[File:sharpShooting.gif]] Sharp Shooting
*[[File:traps.gif]] [http://ratemyserver.net/index.php?page=skill_db&jid=11 Traps]
** '''[General]''' 19 cell range.
** '''[General]''' Trap HP depends on caster's VIT.
**<span style="color: red;">'''[PvP]''' Trap HP = 3500.</span>
 
<h2>Sniper</h2>
*[[File:falconAssult.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=381 Falcon Assult]
** '''[General]''' Can pierce the effect of Pneuma with a 50% damage penalty
*[[File:sharpShooting.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=382 Sharp Shooting]
** '''[General]''' Affected by Vulture's Eye (effectively increasing to 19 cell range).
** '''[General]''' For every cell distance from target exceeding 9 cells, there will be a 15% ATK penalty.
** '''[General]''' For every cell distance from target exceeding 9 cells, there will be a 15% ATK penalty.
** '''[General]''' For every 5 LUK over 300, there will be a 1% ATK bonus.
** '''[General]''' For every 5 LUK over 300, there will be a 1% ATK bonus.
*[[File:windWalker.gif]] Wind Walker
**<span style="color: red;">'''[PvP]''' Not affected by Vulture's Eye (effectively making range 9).</span>
*[[File:windWalker.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=383 Wind Walker]
** '''[General]''' Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
** '''[General]''' Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
**<span style="color: red;">'''[PvP]''' Does not pierce 'magic immunity' status.</span>


<h2>Clown/Gypsy</h2>
<h2>Bard/Dancer</h2>
*[[File:tarotCardOfFate.gif]] Tarot Card of Fate
*[[File:aDrumOnTheBattlefield.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=309 A Drum on the Battlefield]
** '''[General]''' 0.5s cool down.
** '''[General]''' Persisting effects last 15 seconds.
** '''[General]''' 'The Hanged Man' only causes Stop (not Freeze or Stun).
*[[File:aDrumOnTheBattlefield.gif]] A Drum on the Battlefield
** '''[General]''' Effects persist for 3 seconds after leaving Area of Effect.
** '''[General]''' Effects persist for 3 seconds after leaving Area of Effect.
** '''[General]''' Effects work on guild members as well as party members.
** '''[General]''' Effects work on guild members as well as party members.
*[[File:intoTheAbyss.gif]] Into the Abyss
*[[File:intoTheAbyss.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=312 Into the Abyss]
** '''[General]''' Effects persist for 3 seconds after leaving Area of Effect.
** '''[General]''' Effects persist for 3 seconds after leaving Area of Effect.
** '''[General]''' Effects work on guild members as well as party members.
** '''[General]''' Effects work on guild members as well as party members.
*[[File:invulnerableSiegfried.gif]] Invulnerable Siegfried
*[[File:invulnerableSiegfried.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=313 Invulnerable Siegfried]
** '''[General]''' Effects persist for 3 seconds after leaving Area of Effect.
** '''[General]''' Effects persist for 3 seconds after leaving Area of Effect.
** '''[General]''' Effects work on guild members as well as party members.
** '''[General]''' Effects work on guild members as well as party members.
*[[File:theRingOfNibelungen.gif]] The Ring of Nibelungen
*[[File:theRingOfNibelungen.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=310 The Ring of Nibelungen]
** '''[General]''' Effects persist for 3 seconds after leaving Area of Effect.
** '''[General]''' Effects persist for 3 seconds after leaving Area of Effect.
** '''[General]''' Effects work on guild members as well as party members.
** '''[General]''' Effects work on guild members as well as party members.


<h1>[[File:ACOLYTE.gif]]Acolyte</h1>
<h2>Clown/Gypsy</h2>
*[[File:angelus.gif]] Angelus
*[[File:tarotCardOfFate.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=489 Tarot Card of Fate]
** '''[General]''' Replaced 0.5 seconds skill failure messages with 0.5 seconds cooldown.​
** '''[General]''' Persisting effects last 15 seconds.
** '''[General]''' 'The Hanged Man' only causes Stop (not Freeze or Stun).
** '''[General]''' Increased chance of triggering to (10*SkillLv) from (8*SkillLv)
</div>
 
<div class="content" id="ACOLYTE">
<div style="font-size: 32px;"> [[File:ACOLYTE.gif]] Acolyte-class Custom Changes [[File:ACOLYTE.gif]] </div> <br>
 
*[[File:angelus.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=33 Angelus]
** '''[General]''' Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
** '''[General]''' Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
*[[File:blessing.gif]] Blessing
** '''[General]''' Modified its bonus effect to increasing the hard DEF of all party members on screen by (2*SkillLV)%.
**<span style="color: red;">'''[PvP]''' Does not pierce 'magic immunity' status.</span>
*[[File:blessing.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=34 Blessing]
** '''[General]''' Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
** '''[General]''' Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
*[[File:decrease_Agility.gif]] Decrease Agility
**<span style="color: red;">'''[PvP]''' Does not pierce 'magic immunity' status.</span>
*[[File:decrease_Agility.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=30 Decrease Agility]
** '''[General]''' Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
** '''[General]''' Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
*[[File:increase_Agility.gif]] Increase Agility
**<span style="color: red;">'''[PvP]''' Does not pierce 'magic immunity' status.</span>
*[[File:increase_Agility.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=29 Increase Agility]
** '''[General]''' Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
** '''[General]''' Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
**<span style="color: red;">'''[PvP]''' Does not pierce 'magic immunity' status.</span>


<h2>High Priest</h2>
<h2>Priest</h2>
*[[File:holyLight.gif]] Holy Light
*[[File:holyLight.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=156 Holy Light]
** '''[General]''' ATK% increase to 350% (Priest only).
** '''[General]''' ATK% increase to 350% (Priest only).
*[[File:assumptio.gif]] Assumptio
*[[File:benedictioSacramenti.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=69 Benedictio Sacramenti]
** '''[General]''' Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
** '''[General]''' Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
*[[File:benedictioSacramenti.gif]] Benedictio Sacramenti
**<span style="color: red;">'''[PvP]''' Does not pierce 'magic immunity' status.</span>
*[[File:gloria.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=75 Gloria]
** '''[General]''' Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
** '''[General]''' Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
*[[File:gloria.gif]] Gloria
**<span style="color: red;">'''[PvP]''' Does not pierce 'magic immunity' status.</span>
*[[File:impositioManus.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=66 Impositio Manus]
** '''[General]''' Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
** '''[General]''' Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
*[[File:impositioManus.gif]] Impositio Manus
**<span style="color: red;">'''[PvP]''' Does not pierce 'magic immunity' status.</span>
*[[File:lexAeterna.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=78 Lex Aeterna]
** '''[General]''' Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
** '''[General]''' Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
*[[File:lexAeterna.gif]] Lex Aeterna
** '''[General]''' Changed its cooldown to HARD 130 ms.
**<span style="color: red;">'''[PvP]''' Does not pierce 'magic immunity' status.</span>
*[[File:magnificat.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=74 Magnificat]
** '''[General]''' Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
** '''[General]''' Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
*[[File:magnificat.gif]] Magnificat
**<span style="color: red;">'''[PvP]''' Does not pierce 'magic immunity' status.</span>
*[[File:sanctuary.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=70 Sanctuary]
** '''[General]''' Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
** '''[General]''' Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
*[[File:sanctuary.gif]] Sanctuary
** '''[General]''' Increased heal amount to SkillLv * 1000.
** '''[General]''' Added a flat bonus heal amount of 1% of the recipient's Max HP.
** '''[General]''' Decreased duration to SkillLv * 2 secs.
**<span style="color: red;">'''[PvP]''' Does not pierce 'magic immunity' status.</span>
*[[File:suffragium.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=67 Suffragium]
** '''[General]''' Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
** '''[General]''' Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
*[[File:suffragium.gif]] Suffragium
**<span style="color: red;">'''[PvP]''' Does not pierce 'magic immunity' status.</span>
*[[File:Kyrie_Eleison.png]] Kyrie Eleison
** '''[General]''' Skill will fail on target immune to status. No animation will occur.​
*[[File:Status_Recovery.png]] Status Recovery
** '''[General]''' Cures Critical Wounds status.​
** '''[General]''' Increased after-cast delay.​
** '''[General]''' Pierces Golden Thief Bug Card bonus effect.​
 
<h2>High Priest</h2>
*[[File:assumptio.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=361 Assumptio]
** '''[General]''' Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
** '''[General]''' Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
**<span style="color: red;">'''[PvP]''' Does not pierce 'magic immunity' status.</span>


<h2>Champion</h2>
<h2>Monk</h2>
*[[File:asuraStrike.gif]] Asura Strike
<!--
** '''[General]''' 1s cool down.
*[[File:asuraStrike.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=271 Asura Strike]
*[[File:bodyRelocation.gif]] Body Relocation
** '''[General]''' 1s cool down.-->
** '''[General]''' 1s cool down.
*[[File:bodyRelocation.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=264 Body Relocation]
** '''[General]''' Not usable on GvG maps.
** '''[General]''' Not usable on GvG maps.
** '''[General]''' Fails if locked in place due to skills such as Ankle Snare and Spider Web.
** '''[General]''' Fails if locked in place due to skills such as Ankle Snare and Spider Web.
** '''[General]''' 8 cell range.
**<span style="color: red;">'''[PvP]''' 18 cell range.</span>
<!--
<!--
*[[File:fingerOffensive.gif]] Finger Offensive
*[[File:fingerOffensive.gif]] Finger Offensive
** '''[General]''' ATK% = 100 + SkillLv * 30
** '''[General]''' ATK% = 100 + SkillLv * 30
-->
-->
</div>
<div class="content" id="MERCH">
<div style="font-size: 32px;"> [[File:MERCHANT.gif]] Merchant-class Custom Changes [[File:MERCHANT.gif]] </div> <br>


<!--
<h2>Blacksmith</h2>
<h1>[[File:MERCHANT.gif]]Merchant</h1>
*[[File:hammerFall.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=110 Hammer Fall]
** '''[General]''' Inflicts Decrease Agility on enemies.


<h2>Whitesmith</h2>
<h2>Whitesmith</h2>
*[[File:hammerFall.gif]] Hammer Fall
*[[File:throwTomahawk.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=337 Throw Tomahawk]
** '''[General]''' Inflicts Decrease Agility on enemies.
*[[File:throwTomahawk.gif]] Throw Tomahawk
** '''[General]''' Can be learned at the Platinum Skills NPC by Whitesmiths.
** '''[General]''' Can be learned at the Platinum Skills NPC by Whitesmiths.
** '''[General]''' SP cost increased to 30 (previously 15)​
** '''[General]''' Modified its ATK% formula = 125 + (HIT / 3)​


<h2>Creator</h2>
<h2>Creator</h2>
*[[File:Potion_Research.png]] Potion Research
** '''[General]''' Increased effectiveness of healing items by 10% per SkillLv.
*[[File:Aid_Potion.png]] Potion Pitcher
** '''[General]''' Reduce healing amount on married characters by 50%. Penalty only applies when target's partner is on the same map.
** '''[General]''' Changed from [100 + (10 * Skill Level)] % to [100 + (60 * Skill Level)] healing effectiveness​.
** '''[General]''' Added a new healing bonus to the existing healing formula which is (Users total INT / 10)%
*[[File:Aid_Condensed_Potion.png]] Slim Potion Pitcher
** '''[General]''' Reduce healing amount on married characters by 50%. Penalty only applies when target's partner is on the same map.
** '''[General]''' Added a new healing bonus to the existing healing formula which is (Users total VIT / 5)%
</div>


<div class="content" id="THIEF">
<div style="font-size: 32px;"> [[File:THIEF.gif]] Thief-class Custom Changes [[File:THIEF.gif]] </div> <br>


<h1>[[File:THIEF.gif]]Thief</h1>
*[[File:backSliding.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=150 Back Sliding]
*[[File:backSliding.gif]] Back Sliding
** '''[General]''' Fails if locked in place due to skills such as Ankle Snare and Spider Web.
** '''[General]''' Fails if locked in place due to skills such as Ankle Snare and Spider Web.
 
<!--<h2>Assassin Cross</h2>-->
<h2>Assassin Cross</h2>
<h2>Rogue</h2>
 
<h2>Stalker</h2>
*[[File:fullStrip.gif]] Full Strip
** '''[General]''' 0.75s cool down.
<!--
*[[File:stripArmor.gif]] Strip Armor
*[[File:stripArmor.gif]] Strip Armor
** '''[General]''' When Soul Linked, these skills will attempt to remove their corresponding 'Chemical Protection' status from the target. If the status is not present, it will behave normally.
** '''[General]''' If successful in removing the status, strip skills cannot be used for 5 seconds.
** '''[General]''' 0.75s cool down.
** '''[General]''' 0.75s cool down.
*[[File:stripHelm.gif]] Strip Helm
*[[File:stripHelm.gif]] Strip Helm
** '''[General]''' When Soul Linked, these skills will attempt to remove their corresponding 'Chemical Protection' status from the target. If the status is not present, it will behave normally.
** '''[General]''' If successful in removing the status, strip skills cannot be used for 5 seconds.
** '''[General]''' 0.75s cool down.
** '''[General]''' 0.75s cool down.
*[[File:stripShield.gif]] Strip Shield
*[[File:stripShield.gif]] Strip Shield
** '''[General]''' When Soul Linked, these skills will attempt to remove their corresponding 'Chemical Protection' status from the target. If the status is not present, it will behave normally.
** '''[General]''' If successful in removing the status, strip skills cannot be used for 5 seconds.
** '''[General]''' 0.75s cool down.
** '''[General]''' 0.75s cool down.
*[[File:stripWeapon.gif]] Strip Weapon
*[[File:stripWeapon.gif]] Strip Weapon
** '''[General]''' When Soul Linked, these skills will attempt to remove their corresponding 'Chemical Protection' status from the target. If the status is not present, it will behave normally.
** '''[General]''' If successful in removing the status, strip skills cannot be used for 5 seconds.
** '''[General]''' 0.75s cool down.
** '''[General]''' 0.75s cool down.
-->
*[[File:Close_Confine.png]] Close Confine
** '''[General]''' Set skill cooldown to 1 second.
 
<h2>Rogue</h2>
*[[File:Lefthand Mastery.png]] [[File:Righthand_Mastery.png]] Left and Right Hand Mastery
** '''[General]''' Added to this job class.
 
<h2>Stalker</h2>
*[[File:fullStrip.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=476 Full Strip]
** '''[General]''' 0.75s cool down.
</div>
 
<div class="content" id="TAEKW">
<div style="font-size: 32px;"> [[File:TAEKWON.gif]] Taekwon-class Custom Changes [[File:TAEKWON.gif]] </div> <br>


<!--
*[[File:flyingSideKick.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=421 Flying Side Kick]
<h1>[[File:TAEKWON.gif]]Taekwon</h1>
*[[File:flyingSideKick.gif]] Flying Side Kick
** '''[General]''' Fails if locked in place due to skills such as Ankle Snare and Spider Web.
** '''[General]''' Fails if locked in place due to skills such as Ankle Snare and Spider Web.
*[[File:highJump.gif]] High Jump
** '''[General]''' Dispel chance to a target character with Soul Linker link buffs, Kaite, Kaahi, One-Hand Quicken, and Full Adrenaline Rush reduced to 50% from 100%.
** '''[General]''' A target character with Hatred target mark will receive 33% damage penalty when hit by this skill.
*[[File:highJump.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=426 High Jump]
** '''[General]''' Not usable on GvG maps.
** '''[General]''' Not usable on GvG maps.
** '''[General]''' Cells jumped are equal to skill level.
** '''[General]''' Fails if locked in place due to skills such as Ankle Snare and Spider Web.
** '''[General]''' Fails if locked in place due to skills such as Ankle Snare and Spider Web.


<h2>Star Gladiator</h2>
<h2>Star Gladiator</h2>
*[[File:hatred.gif]] Hatred of the Sun, Moon and Stars
* Miracle
** '''[General]''' Disabled in BlackoutRO.
*[[File:hatred.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=434 Hatred of the Sun, Moon and Stars]
** '''[General]''' Cannot be used on Emperium or Barricade.
** '''[General]''' Cannot be used on Emperium or Barricade.
*[[File:union.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=444 Union of the Sun, Moon and Stars]
** '''[General]''' When attacking players, lose 2% of Max HP; else lose 1% Max HP.
** '''[General]''' Die if HP is below 10%.
**<span style="color: red;">'''[PvP]''' When attacking players, lose 8% of Max HP; else lose 2% Max HP.</span>
**<span style="color: red;">'''[PvP]''' Die if HP is below 20%.</span>


<h2>Soul Linker</h2>
<h2>Soul Linker</h2>
*[[File:esma.gif]] Esma
*[[File:esma.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=469 Esma]
** '''[General]''' Damage formula: 40% + (Base Level / 2)
** '''[General]''' Damage formula: 40% + Base Level
** '''[General]''' Can be used on players.
** '''[General]''' Can be used on players.
** '''[General]''' 66% damage penalty versus players.
** '''[General]''' 20% damage penalty versus players.
*[[File:kaite.gif]] Kaite
*[[File:kaite.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=465 Kaite]
** '''[General]''' Level 1-3: 1 reflect
** '''[General]''' Level 1-3: 1 reflect
** '''[General]''' Level 4-6: 2 reflect
** '''[General]''' Level 4-6: 2 reflect
** '''[General]''' Level 7: 3 reflect
** '''[General]''' Level 7: 3 reflect
*[[File:kaizel.gif]] Kaizel
**<span style="color: red;">'''[PvP]''' Level 1-4: 1 reflect</span>
*In Player versus Player and Battleground settings, it only grants one additional life before triggering respawn/death events.
**<span style="color: red;">'''[PvP]''' Level 5-7: 2 reflect</span>
*[[File:kaupe.gif]] Kaupe
*[[File:kaizel.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=462 Kaizel]
**In Player versus Player and Battleground settings, it only grants one additional life before triggering respawn/death events.
**This skill is disabled in Krieger von Midgard and Team Deathmatch Battlegrounds modes.​
*[[File:kaupe.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=464 Kaupe]
** '''[General]''' Level 1: 33%, evade 1 attack.
** '''[General]''' Level 1: 33%, evade 1 attack.
** '''[General]''' Level 2: 66%, evade 1 attack.
** '''[General]''' Level 2: 66%, evade 1 attack.
** '''[General]''' Level 3: 100%, evade 2 attacks.
** '''[General]''' Level 3: 100%, evade 2 attacks.
*[[File:hunterSpirit.gif]] Hunter Spirit
**<span style="color: red;">'''[PvP]''' Level 3: 100%, evade 1 attack.</span>
*[[File:hunterSpirit.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=460 Hunter Spirit]
** '''[General]''' Beast Bane's damage bonus is 0.5 * STR.
** '''[General]''' Beast Bane's damage bonus is 0.5 * STR.
** '''[General]''' When using 'Sharp Shooting', 'Defender' status of target will reduce damage by half its normal amount.
** '''[General]''' When using 'Sharp Shooting', 'Defender' status of target will reduce damage by quarter of its normal amount.
** '''[General]''' Increases ATK% of Double Strafing by SkillLv * 15.
** '''[General]''' Increases ATK% of Double Strafing by SkillLv * 15.
*[[File:knightSpirit.gif]] Knight Spirit
*[[File:knightSpirit.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=452 Knight Spirit]
** '''[General]''' Sword Guardian Card's weapon requirement will be ignored.
** '''[General]''' Sword Guardian Card's weapon requirement will be ignored.
*[[File:rogueSpirit.gif]] Rogue Spirit
*[[File:rogueSpirit.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=456 Rogue Spirit]
** '''[General]''' When Tarot Card of Fate's 'High Priest Card' is used against a Rogue with Rogue Spirit, their devotion (if exists) will be retained.
** '''[General]''' When Tarot Card of Fate's 'High Priest Card' is used against a Rogue with Rogue Spirit, their devotion (if exists) will be retained.
*[[File:sageSpirit.gif]] Sage Spirit
*[[File:sageSpirit.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=449 Sage Spirit]
** '''[General]''' Earth Spike and Soul Strike are affected by Double Cast.
** '''[General]''' Earth Spike and Soul Strike are affected by Double Cast.
*[[File:Alchemist_Spirit.png]] Alchemist Spirit
** '''[General]''' Gives flat +200% effectiveness for Potion Pitcher, instead of +(Base Level)% effectiveness.​
</div>
<div class="content" id="NINJA">
<div style="font-size: 32px;"> [[File:NINJA.gif]] Ninja Custom Changes [[File:NINJA.gif]] </div> <br>
*[[File:illusuonaryShadow.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=532 Illusionary Shadow]
** '''[General]''' Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
**<span style="color: red;">'''[PvP]''' Does not pierce 'magic immunity' status.</span>
*[[File:shadowJump.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=529 Shadow Jump]
** '''[General]''' Fails if locked in place due to skills such as Ankle Snare and Spider Web.
</div>


<h1>[[File:GUNSLINGER.gif]]Gunslinger</h1>
<div class="content" id="GUNS">
*[[File:groundDrift.gif]] Ground Drift
<div style="font-size: 32px;"> [[File:GUNSLINGER.gif]] Gunslinger Custom Changes [[File:GUNSLINGER.gif]] </div> <br>
 
*[[File:groundDrift.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=521 Ground Drift]
** '''[General]''' Inflicts 200 neutral property damage.
** '''[General]''' Inflicts 200 neutral property damage.
*[[File:piercingshot.gif]] Piercing Shot
*[[File:piercingshot.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=514 Piercing Shot]
** '''[General]''' ATK% = 100 + SkillLv * 20 + Target VIT
** '''[General]''' ATK% = 100 + SkillLv * 20 + Target VIT
** '''[General]''' Ignores 'Defender' status.
** '''[General]''' Ignores 'Defender' status.
*[[File:spreadattack.gif]] Spread Attack
**<span style="color: red;">'''[PvP]''' Is not affected by Target VIT.</span>
*[[File:spreadattack.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=520 Spread Attack]
** '''[General]''' ATK% = 100 + 40 * SkillLv
** '''[General]''' ATK% = 100 + 40 * SkillLv
** '''[General]''' 19 cell range.
** '''[General]''' 19 cell range.
** '''[General]''' For every cell distance from target exceeding 9, there will be a 20% ATK penalty.
** '''[General]''' For every cell distance from target exceeding 9, there will be a 15% ATK penalty.
 
</div>
<h1>[[File:NINJA.gif]]Ninja</h1>
*[[File:illusuonaryShadow.gif]] Illusionary Shadow
** '''[General]''' Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
*[[File:shadowJump.gif]] Shadow Jump
** '''[General]''' Fails if locked in place due to skills such as Ankle Snare and Spider Web.


<h1>Miscellaneous</h1>
<div class="content" id="MISC">
*[[File:emergencyCall.gif]] Emergency Call
*[[File:emergencyCall.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=10013 Emergency Call]
** '''[General]''' Players can be summoned from castle maps.
** '''[General]''' Players can be summoned from castle maps.
*[[File:sacrificeMyselfForYou.gif]] I'll Sacrifice Myself For You
** '''[General]''' Added a SEPARATE one-minute cooldown when used to non-GVG maps.
*[[File:sacrificeMyselfForYou.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=335 I'll Sacrifice Myself For You]
** '''[General]''' Skill will fail if Maximum SP is less than 10.
** '''[General]''' Skill will fail if Maximum SP is less than 10.
*[[File:saveYou.gif]] I'll Save You
*[[File:saveYou.gif]] [http://ratemyserver.net/index.php?page=skill_db&skid=334 I'll Save You]
** '''[General]''' HP gained is based on the caster's Base VIT. New formula is [ (Base VIT / 450) * 10 ]%. Minimum is 1%, Maximum is 10%.
** '''[General]''' HP lost by the caster is unchanged (10%).
** '''[General]''' Skill will fail if Maximum HP is less than 10.
** '''[General]''' Skill will fail if Maximum HP is less than 10.
** '''[General]''' SP Cost is 15.
** '''[General]''' SP Cost is 30.
-->
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<center>''Universal Skill Delay is 65ms''</center>
</div>
 
__NOTOC__

Latest revision as of 13:50, 16 July 2022


Notice for Customized Skill Effects

[General] = Active in all game play settings. If [PvP] is defined, that effect will take precedence in Player versus Player (PVP) settings.
[PvP] = Active only in Player versus Player (PvP) game play settings.

ATTENTION!!! BlackoutRO Universal Skill Delay is 65ms
For up-to-date information, please see in-game description of skills.


Swordsman-class Custom Changes

  • Magnum Break
    • [General] 50% damage penalty when locked in place due to Ankle Snare or Spider Web.
    • [General] Changed its cooldown (from 0.7s to 0.5s) and removed its after cast delay.​
    • [PvP] No damage penalty.
  • Provoke
    • [General] Changed ATK boost from [2+ (3*Skill Level)] % to [2 * Skill Level] %.​ Replaced DEF reduction to - [Skill Level] % physical resist reduction. Original DEF reduction effect stays.

Knight

  • Bowling Bash
    • [General] Splash damage will be dealt at [used level - 3, minimum 1] (i.e. if Lv 10 was used, splash damage will be dealt at Lv 7).
  • Brandish Spear
    • [General] Base ATK% = 100 + SkillLv * 38.
  • Charge Attack
    • [General] Movement fails if locked in place due to skills such as Ankle Snare and Spider Web.
  • Mount Pecopeco [NEW SKILL]
    • [General] Exclusive to Knight and Crusader classes. You don't need to rent a Pecopeco anymore!
  • Battle Armor [NEW SKILL]
    • [General] Exclusive to Knight and Crusader classes
    • [General] Increase the damage of physical attacks when unmounted by (1*SkillLv)%
  • Mount Armor [NEW SKILL]
    • [General] Exclusive to Knight and Crusader classes
    • [General] Decrease the damage received from physical attacks when mounted.

Lord Knight

  • Parrying
    • [General] Chance to block is (5 * SkillLv + 10)%.

Crusader

  • Grand Cross
    • [General] HP loss reduced to 15%.
  • Shield Charge
    • [General] Can inflict Level 1 Critical Wounds as well as Stun.
  • Defender
    • [General] Effect halved on devotees.
    • [General] Decreases the ATK of ranged attacks against the caster by (20+10*SkillLV)%
    • [PvP] Decreases the ATK of ranged attacks against the caster by (5+15*SkillLV)%
  • Auto Guard
    • [General] Effect halved on devotees.
  • Reflect Shield
    • [General] Effect halved on devotees.
  • Mount Pecopeco [NEW SKILL]
    • [General] Exclusive to Knight and Crusader classes. You don't need to rent a Pecopeco anymore!
  • Battle Armor [NEW SKILL]
    • [General] Exclusive to Knight and Crusader classes
    • [General] Increase the damage of physical attacks when unmounted by (1*SkillLv)%
  • Mount Armor [NEW SKILL]
    • [General] Exclusive to Knight and Crusader classes
    • [General] Decrease the damage received from physical attacks when mounted.

Paladin

  • Gospel
    • [General] Possible effects on allies:
    • [General] *1~19999 heal. [from 1~9999]
    • [General] *+30 to all stats. [from +20]
    • [General] *ATK & MATK + 33%. [from ATK + 100%]
    • [General] *Can no longer enchant weapon/armor with holy property.
Mage-class Custom Changes

High Wizard

  • Ganbantein
    • [General] Replaced 0.5 seconds skill failure messages with 0.5 seconds cooldown.​
    • [General] 100% success rate.
  • Amplify Magic Power
    • [General] Modified its amplifying spell damage effect by boosting your MATK for 10 seconds. MDEF is reduced to 0 while active.

Sage

  • Dispell
    • [General] Replaced 0.5 seconds skill failure messages with 0.5 seconds cooldown.​
    • [General] Pierces the 'magic immunity' status, also known as Golden Thief Bug Card, at a 1% rate.
    • [PvP] Does not pierce 'magic immunity' status.
  • Land Protector
    • [General] Set skill cooldown to 0.25 seconds.
  • Deluge
    • [General] Set skill cooldown to 0.25 seconds.
  • Violent Gale
    • [General] Set skill cooldown to 0.25 seconds.
  • Volcano
    • [General] Set skill cooldown to 0.25 seconds.
  • All Elemental Convert Skills​
    • [General] No longer consumes item requirements when target's element is already changed. We may think this as a bugfix.
    • [General] Status duration reduced to 20 seconds.

Professor

  • Mind Breaker
    • [General] Changed MATK boost from [20 * Skill Level] % to [12 * Skill Level] %​. Replaced MDEF reduction to - [4 * Skill Level] % magic resist reduction.
Archer-class Custom Changes

  • Double Strafing
    • [General] ATK% = 280 + SkillLv * 20
  • Double Attack
    • [General] Added to this job class.
  • Left and Right Hand Mastery
    • [General] Added to this job class.

Hunter

  • Beast Bane
    • [General] Affects players, as well as Beast and Insect type.
  • Beast Strafing
    • [General] Affects players, as well as Beast and Insect type.
    • [General] Damage formula: ATK% = 100 + STR
    • [PvP] Does not affect players.
  • Phantasmic Arrow
    • [General] 6 cell range.
    • [General] Can pierce the effect of Pneuma with a 50% damage penalty.
  • Traps
    • [General] Trap HP depends on caster's VIT.
    • [PvP] Trap HP = 3500.

Sniper

  • Falcon Assult
    • [General] Can pierce the effect of Pneuma with a 50% damage penalty
  • Sharp Shooting
    • [General] Affected by Vulture's Eye (effectively increasing to 19 cell range).
    • [General] For every cell distance from target exceeding 9 cells, there will be a 15% ATK penalty.
    • [General] For every 5 LUK over 300, there will be a 1% ATK bonus.
    • [PvP] Not affected by Vulture's Eye (effectively making range 9).
  • Wind Walker
    • [General] Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
    • [PvP] Does not pierce 'magic immunity' status.

Bard/Dancer

  • A Drum on the Battlefield
    • [General] Effects persist for 3 seconds after leaving Area of Effect.
    • [General] Effects work on guild members as well as party members.
  • Into the Abyss
    • [General] Effects persist for 3 seconds after leaving Area of Effect.
    • [General] Effects work on guild members as well as party members.
  • Invulnerable Siegfried
    • [General] Effects persist for 3 seconds after leaving Area of Effect.
    • [General] Effects work on guild members as well as party members.
  • The Ring of Nibelungen
    • [General] Effects persist for 3 seconds after leaving Area of Effect.
    • [General] Effects work on guild members as well as party members.

Clown/Gypsy

  • Tarot Card of Fate
    • [General] Replaced 0.5 seconds skill failure messages with 0.5 seconds cooldown.​
    • [General] Persisting effects last 15 seconds.
    • [General] 'The Hanged Man' only causes Stop (not Freeze or Stun).
    • [General] Increased chance of triggering to (10*SkillLv) from (8*SkillLv)
Acolyte-class Custom Changes

  • Angelus
    • [General] Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
    • [General] Modified its bonus effect to increasing the hard DEF of all party members on screen by (2*SkillLV)%.
    • [PvP] Does not pierce 'magic immunity' status.
  • Blessing
    • [General] Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
    • [PvP] Does not pierce 'magic immunity' status.
  • Decrease Agility
    • [General] Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
    • [PvP] Does not pierce 'magic immunity' status.
  • Increase Agility
    • [General] Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
    • [PvP] Does not pierce 'magic immunity' status.

Priest

  • Holy Light
    • [General] ATK% increase to 350% (Priest only).
  • Benedictio Sacramenti
    • [General] Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
    • [PvP] Does not pierce 'magic immunity' status.
  • Gloria
    • [General] Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
    • [PvP] Does not pierce 'magic immunity' status.
  • Impositio Manus
    • [General] Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
    • [PvP] Does not pierce 'magic immunity' status.
  • Lex Aeterna
    • [General] Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
    • [General] Changed its cooldown to HARD 130 ms.
    • [PvP] Does not pierce 'magic immunity' status.
  • Magnificat
    • [General] Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
    • [PvP] Does not pierce 'magic immunity' status.
  • Sanctuary
    • [General] Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
    • [General] Increased heal amount to SkillLv * 1000.
    • [General] Added a flat bonus heal amount of 1% of the recipient's Max HP.
    • [General] Decreased duration to SkillLv * 2 secs.
    • [PvP] Does not pierce 'magic immunity' status.
  • Suffragium
    • [General] Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
    • [PvP] Does not pierce 'magic immunity' status.
  • Kyrie Eleison
    • [General] Skill will fail on target immune to status. No animation will occur.​
  • Status Recovery
    • [General] Cures Critical Wounds status.​
    • [General] Increased after-cast delay.​
    • [General] Pierces Golden Thief Bug Card bonus effect.​

High Priest

  • Assumptio
    • [General] Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
    • [PvP] Does not pierce 'magic immunity' status.

Monk

  • Body Relocation
    • [General] Not usable on GvG maps.
    • [General] Fails if locked in place due to skills such as Ankle Snare and Spider Web.
Merchant-class Custom Changes

Blacksmith

  • Hammer Fall
    • [General] Inflicts Decrease Agility on enemies.

Whitesmith

  • Throw Tomahawk
    • [General] Can be learned at the Platinum Skills NPC by Whitesmiths.
    • [General] SP cost increased to 30 (previously 15)​
    • [General] Modified its ATK% formula = 125 + (HIT / 3)​

Creator

  • Potion Research
    • [General] Increased effectiveness of healing items by 10% per SkillLv.
  • Potion Pitcher
    • [General] Reduce healing amount on married characters by 50%. Penalty only applies when target's partner is on the same map.
    • [General] Changed from [100 + (10 * Skill Level)] % to [100 + (60 * Skill Level)] healing effectiveness​.
    • [General] Added a new healing bonus to the existing healing formula which is (Users total INT / 10)%
  • Slim Potion Pitcher
    • [General] Reduce healing amount on married characters by 50%. Penalty only applies when target's partner is on the same map.
    • [General] Added a new healing bonus to the existing healing formula which is (Users total VIT / 5)%
Thief-class Custom Changes

  • Back Sliding
    • [General] Fails if locked in place due to skills such as Ankle Snare and Spider Web.

Rogue

  • Strip Armor
    • [General] 0.75s cool down.
  • Strip Helm
    • [General] 0.75s cool down.
  • Strip Shield
    • [General] 0.75s cool down.
  • Strip Weapon
    • [General] 0.75s cool down.
  • Close Confine
    • [General] Set skill cooldown to 1 second.

Rogue

  • Left and Right Hand Mastery
    • [General] Added to this job class.

Stalker

Taekwon-class Custom Changes

  • Flying Side Kick
    • [General] Fails if locked in place due to skills such as Ankle Snare and Spider Web.
    • [General] Dispel chance to a target character with Soul Linker link buffs, Kaite, Kaahi, One-Hand Quicken, and Full Adrenaline Rush reduced to 50% from 100%.
    • [General] A target character with Hatred target mark will receive 33% damage penalty when hit by this skill.
  • High Jump
    • [General] Not usable on GvG maps.
    • [General] Fails if locked in place due to skills such as Ankle Snare and Spider Web.

Star Gladiator

  • Miracle
    • [General] Disabled in BlackoutRO.
  • Hatred of the Sun, Moon and Stars
    • [General] Cannot be used on Emperium or Barricade.
  • Union of the Sun, Moon and Stars
    • [General] When attacking players, lose 2% of Max HP; else lose 1% Max HP.
    • [General] Die if HP is below 10%.
    • [PvP] When attacking players, lose 8% of Max HP; else lose 2% Max HP.
    • [PvP] Die if HP is below 20%.

Soul Linker

  • Esma
    • [General] Damage formula: 40% + Base Level
    • [General] Can be used on players.
    • [General] 20% damage penalty versus players.
  • Kaite
    • [General] Level 1-3: 1 reflect
    • [General] Level 4-6: 2 reflect
    • [General] Level 7: 3 reflect
    • [PvP] Level 1-4: 1 reflect
    • [PvP] Level 5-7: 2 reflect
  • Kaizel
    • In Player versus Player and Battleground settings, it only grants one additional life before triggering respawn/death events.
    • This skill is disabled in Krieger von Midgard and Team Deathmatch Battlegrounds modes.​
  • Kaupe
    • [General] Level 1: 33%, evade 1 attack.
    • [General] Level 2: 66%, evade 1 attack.
    • [General] Level 3: 100%, evade 2 attacks.
    • [PvP] Level 3: 100%, evade 1 attack.
  • Hunter Spirit
    • [General] Beast Bane's damage bonus is 0.5 * STR.
    • [General] When using 'Sharp Shooting', 'Defender' status of target will reduce damage by quarter of its normal amount.
    • [General] Increases ATK% of Double Strafing by SkillLv * 15.
  • Knight Spirit
    • [General] Sword Guardian Card's weapon requirement will be ignored.
  • Rogue Spirit
    • [General] When Tarot Card of Fate's 'High Priest Card' is used against a Rogue with Rogue Spirit, their devotion (if exists) will be retained.
  • Sage Spirit
    • [General] Earth Spike and Soul Strike are affected by Double Cast.
  • Alchemist Spirit
    • [General] Gives flat +200% effectiveness for Potion Pitcher, instead of +(Base Level)% effectiveness.​
Ninja Custom Changes

  • Illusionary Shadow
    • [General] Pierces the 'magic immunity' status, also known as Golden Thief Bug Card.
    • [PvP] Does not pierce 'magic immunity' status.
  • Shadow Jump
    • [General] Fails if locked in place due to skills such as Ankle Snare and Spider Web.
Gunslinger Custom Changes

  • Ground Drift
    • [General] Inflicts 200 neutral property damage.
  • Piercing Shot
    • [General] ATK% = 100 + SkillLv * 20 + Target VIT
    • [General] Ignores 'Defender' status.
    • [PvP] Is not affected by Target VIT.
  • Spread Attack
    • [General] ATK% = 100 + 40 * SkillLv
    • [General] 19 cell range.
    • [General] For every cell distance from target exceeding 9, there will be a 15% ATK penalty.
  • Emergency Call
    • [General] Players can be summoned from castle maps.
    • [General] Added a SEPARATE one-minute cooldown when used to non-GVG maps.
  • I'll Sacrifice Myself For You
    • [General] Skill will fail if Maximum SP is less than 10.
  • I'll Save You
    • [General] HP gained is based on the caster's Base VIT. New formula is [ (Base VIT / 450) * 10 ]%. Minimum is 1%, Maximum is 10%.
    • [General] HP lost by the caster is unchanged (10%).
    • [General] Skill will fail if Maximum HP is less than 10.
    • [General] SP Cost is 30.