- 09-Nov, 24
- 10
SOARING bow and Excalibursword expensive items but no 1 using it why
Soaring bow 4 slot
add able to use by super novice para may bagong meta
+15% matk
Increases physical attack against DemiHuman monster by 40%.
Adds 10% defense bypassing on Demi-human monster.
Increases your critical damage by 2 times the refine rate.
Indestructible (except in upgrade attempts).
[Refine Rate +6 or higher]
Adds 5% defense bypassing on Demi-human monster.
[Slaughter] Lv 1
[Refine Rate +9 or higher]
Increases damage of Double Strafing skill by 10%.
immunity to dispell +8% (+1% per refine divided by 2)
add also the current script
item script
{ bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,40; bonus2 bAddRace,RC_Player_Human,40; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player_Human,10; bonus bCritAtkRate,getrefine() * 2; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; } if(getrefine()>8) bonus2 bSkillAtk,"AC_DOUBLE",10; },{},{}
next excalibur need also buff able to use by thief class merchant class
Soaring bow 4 slot
add able to use by super novice para may bagong meta
+15% matk
Increases physical attack against DemiHuman monster by 40%.
Adds 10% defense bypassing on Demi-human monster.
Increases your critical damage by 2 times the refine rate.
Indestructible (except in upgrade attempts).
[Refine Rate +6 or higher]
Adds 5% defense bypassing on Demi-human monster.
[Slaughter] Lv 1
[Refine Rate +9 or higher]
Increases damage of Double Strafing skill by 10%.
immunity to dispell +8% (+1% per refine divided by 2)
add also the current script
item script
{ bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,40; bonus2 bAddRace,RC_Player_Human,40; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player_Human,10; bonus bCritAtkRate,getrefine() * 2; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; } if(getrefine()>8) bonus2 bSkillAtk,"AC_DOUBLE",10; },{},{}
next excalibur need also buff able to use by thief class merchant class