Player A has $
Player B has apples
Player C is a unpleasant person
Player A pays the devs $ for a voucher that player B desires. Once player A obtains the voucher, he trades the voucher to Player B for his apples. Player A now has apples and Player B has his voucher. Both players are currently happy. In *this* particular transaction, Player A has just paid to win. He used currency out of the game to trade for something in the game that he wouldn’t have gotten without using currency out of the game. He bought an advantage over other players who did not do the same using his currency out of the game. Pretty clear cut, but for all the fanboys raging…hear me out.
Player A now takes his newly acquired apples out of town. He has an advantage over others because he traded for it with RL money. However, shortly after leaving town, he meets Player C. Player C has been playing longer than Player A and has accumulated more passive skill points. He also has a much better idea of how to pvp in the game. Player C sees that Player A has apples on hand with neither the combat experience nor the skill point experience needed to adequately defend it. Player C, being the unpleasant person that he is, immediately takes advantage of this and kills Player A and takes his apples. Player A is now out of $, out of apples, and has learned his first lesson.
You can *pay* all day, but it doesn’t necessary make you *win* because you can lose that p2w edge over others if you’re a bad player or you meet somebody that is better than you.
Summary : Donation Credit shop should contains both costume & valueable gear !.
Player B has apples
Player C is a unpleasant person
Player A pays the devs $ for a voucher that player B desires. Once player A obtains the voucher, he trades the voucher to Player B for his apples. Player A now has apples and Player B has his voucher. Both players are currently happy. In *this* particular transaction, Player A has just paid to win. He used currency out of the game to trade for something in the game that he wouldn’t have gotten without using currency out of the game. He bought an advantage over other players who did not do the same using his currency out of the game. Pretty clear cut, but for all the fanboys raging…hear me out.
Player A now takes his newly acquired apples out of town. He has an advantage over others because he traded for it with RL money. However, shortly after leaving town, he meets Player C. Player C has been playing longer than Player A and has accumulated more passive skill points. He also has a much better idea of how to pvp in the game. Player C sees that Player A has apples on hand with neither the combat experience nor the skill point experience needed to adequately defend it. Player C, being the unpleasant person that he is, immediately takes advantage of this and kills Player A and takes his apples. Player A is now out of $, out of apples, and has learned his first lesson.
You can *pay* all day, but it doesn’t necessary make you *win* because you can lose that p2w edge over others if you’re a bad player or you meet somebody that is better than you.
Summary : Donation Credit shop should contains both costume & valueable gear !.